If it granted +2 damage, it would be strictly better than Deulist.Sorry, I still prefer Defense and Duelist. IMHO, needs to be at least +2 damage to be comparable to duelist.
If it granted +2 damage, it would be strictly better than Deulist.Sorry, I still prefer Defense and Duelist. IMHO, needs to be at least +2 damage to be comparable to duelist.
Percentage damage wise increase no. It basically comes down to which fighting style, e.g. two-handed, sword-and-shield, or two-weapon-fighting, works most effectively. At high levels, getting say +5 AC from a shield +3 is huge. It becomes a must have to take the Great Weapon Master feat to boost two-handed weapon damage by your proficiency bonus to get to a similar level of effectiveness.If it granted +2 damage, it would be strictly better than Deulist.
No. It would not.If it granted +2 damage, it would be strictly better than Deulist.
GWF's main advantage is damage. S&S has Defence.Percentage damage wise increase no. It basically comes down to which fighting style, e.g. two-handed, sword-and-shield, or two-weapon-fighting, works most effectively. At high levels, getting say +5 AC from a shield +3 is huge. It becomes a must have to take the Great Weapon Master feat to boost two-handed weapon damage by your proficiency bonus to get to a similar level of effectiveness.
With all this nickel and diming of +1.x damage this, +2 damage that, and so on, I wonder if I’m the only one that has actually played with GWF by the RAW? Is everyone hooked on the outdated 2014 Sage Advice ruling rather than playing RAW?
By the RAW, the GWF FS should in practice increase damage more than Dueling thanks to affecting rider damage as well.
Unless everyone assumes having no riders is the norm…?
There was a 5E campaign that I was in where damage riders were common at high level. In two other campaigns where we've gotten to level 8 and level 9, there's only one weapon in each with damage riders. The argument that Great Weapon Fighting style works because of damage riders really doesn't suffice, given that they're relatively rare, and certainly not typically available at low Fighter levels where the fighting style could be first taken and is subpar vs. other alternatives.Unless everyone assumes having no riders is the norm…?
only way that GWF style works is that eberron 2Handed scimitar with revenant blade feat, 1 level of fighter and rest rogue.With all this nickel and diming of +1.x damage this, +2 damage that, and so on, I wonder if I’m the only one that has actually played with GWF by the RAW? Is everyone hooked on the outdated 2014 Sage Advice ruling rather than playing RAW?
By the RAW, the GWF FS should in practice increase damage more than Dueling thanks to affecting rider damage as well.
Unless everyone assumes having no riders is the norm…?
Hang on. What?GWF's main advantage is damage. S&S has Defence.
But PC AC has diminishing returns. So if GWF gets a lot more damage, the AC bonus of shields in Dueling becomes less important.
Having no riders is the norm.With all this nickel and diming of +1.x damage this, +2 damage that, and so on, I wonder if I’m the only one that has actually played with GWF by the RAW? Is everyone hooked on the outdated 2014 Sage Advice ruling rather than playing RAW?
By the RAW, the GWF FS should in practice increase damage more than Dueling thanks to affecting rider damage as well.
Unless everyone assumes having no riders is the norm…?
Hang on. What?
PC AC has increasing returns. Going from 15 to 16 has much less effect on your incoming damage than going from 19 to 20 for example.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.