Dear Reader,
I'd like to do a fun sneak attack on the adventuring party, but don't think it'll work.
Currently, a Nycaloth is shadowing the group, and wants to kidnap a member. Looking over his stats, it seemed clear that (in a city setting, in the street as the party moved about), he would approach invisibly, and in the air. Then, what I WANTED to do was zip in, grab the gnome with the claws and liftoff. With flyby attack, this seemed possible.
Alas, as I read it, he only establishes a hold once he has hit with BOTH claw attacks, and then won the grapple check.
Thus, very unlike a hawk attack...he will first appear next to the gnome, and do some damage in the first round. In the second round, he will attack twice with claws and hope to establish a hold, but having attacked twice, will not be allowed to 'move'. In the THIRD round, if the rest of the party hasn't killed him, he can liftoff.
Alright, if he stands invisibly in the path of the gnome, I guess he could 'open' the first round by doing a full attack (no move needed when the gnome walked up to him) and try to establish the hold. then in the second round liftoff?
Is there any way I can make this 'cooler', or is it this clunky? ie., no hawkdive, grab gnome, fly away?
thanks! Wellby
I'd like to do a fun sneak attack on the adventuring party, but don't think it'll work.
Currently, a Nycaloth is shadowing the group, and wants to kidnap a member. Looking over his stats, it seemed clear that (in a city setting, in the street as the party moved about), he would approach invisibly, and in the air. Then, what I WANTED to do was zip in, grab the gnome with the claws and liftoff. With flyby attack, this seemed possible.
Alas, as I read it, he only establishes a hold once he has hit with BOTH claw attacks, and then won the grapple check.
Thus, very unlike a hawk attack...he will first appear next to the gnome, and do some damage in the first round. In the second round, he will attack twice with claws and hope to establish a hold, but having attacked twice, will not be allowed to 'move'. In the THIRD round, if the rest of the party hasn't killed him, he can liftoff.
Alright, if he stands invisibly in the path of the gnome, I guess he could 'open' the first round by doing a full attack (no move needed when the gnome walked up to him) and try to establish the hold. then in the second round liftoff?
Is there any way I can make this 'cooler', or is it this clunky? ie., no hawkdive, grab gnome, fly away?
thanks! Wellby