Dethklok
First Post
One thing about traditional roleplaying games that disappoints me is their treatment of religion. There are real-world gods in Deities and Demigods, but most of the gods are invented, and seem to exist largely to dispense magical powers to their servants on command.
What I think is lacking here is the concept of a genuine religion; a worldview that denies the rightness of other faiths or even the existence of other gods. Such religions cannot exist so long as thaumaturgy remains mundane - so long as clerics can dispense curative magic like Pez there is no possibility for real skepticism.
But what if Clerical powers were restricted? Specifically, if their powers were restricted to anything which doubters could dismiss - light curative magic, the ability to bestow plusses and minuses, the ability to tell the future, or the ability to turn undead (never destroy them, only turn them) - then the issue of religion would suddenly become real.
There could be different religions, of course. Some might be polythetistic, like the religions of the Romans or the old Norse; and others might be monotheistic, like Christianity and Islam. Others could even have no god or gods, like most versions of Buddhism. And no one would be able to tell with certainty which faith were true - and why should they, when proof would deny the possibility for faith?
"These newfangled gods, they're no better than the old ones."
"I pray you will learn the error of that ere long, Sir Hugo. In the Holy Land I have learned to baptize heathens in their own tainted blood."
What I think is lacking here is the concept of a genuine religion; a worldview that denies the rightness of other faiths or even the existence of other gods. Such religions cannot exist so long as thaumaturgy remains mundane - so long as clerics can dispense curative magic like Pez there is no possibility for real skepticism.
But what if Clerical powers were restricted? Specifically, if their powers were restricted to anything which doubters could dismiss - light curative magic, the ability to bestow plusses and minuses, the ability to tell the future, or the ability to turn undead (never destroy them, only turn them) - then the issue of religion would suddenly become real.
There could be different religions, of course. Some might be polythetistic, like the religions of the Romans or the old Norse; and others might be monotheistic, like Christianity and Islam. Others could even have no god or gods, like most versions of Buddhism. And no one would be able to tell with certainty which faith were true - and why should they, when proof would deny the possibility for faith?
"These newfangled gods, they're no better than the old ones."
"I pray you will learn the error of that ere long, Sir Hugo. In the Holy Land I have learned to baptize heathens in their own tainted blood."