D&D 5E Foundation: Older Adventures.

Zardnaar

Legend
Basically you grab an older adventure and use it as a foundation for a campaign. Anyone else do this for older adventures?

Example. Current campaign uses City if the Spider Queen. Mostly for maps. The campaign is completely different though the adventure vis mostly a backdrop.

Next campaign Fallout 4 post apocalyptic inspired. Using Kingmaker from PF1. PCs explore the maps dealing with the blight, dead/wild magic zones and blight storms.
 

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toucanbuzz

No rule is inviolate
All the time.

I recently borrowed maps and some rough ideas from Pathfinder's "Legacy of Fire" (a desert adventure with gnolls) for Dark Sun. Mine had nothing to do with the plot, but I could plug some encounters and NPCs in nicely.

Funny you mentioned Kingmaker as I'm currently running a 5E inspired conversion (roughly using 25% original material, mostly maps, and the rest is snatched from other modules...for example replaced Candlemere Island with a haunted prison adventure from the Carrion Crown path...fail to stop its ghosts and they'll emerge, as they have before, and ravage your fledgling barony). Kingmaker rocks for doing this.
 


Casimir Liber

Adventurer
Last year I ran a campaign of Against the Cult of the Reptile God, The Isle of Dread, and Dwellers of the Forbidden City. Went pretty great.
Certainly Dwellers of the Forbidden City has the potential to be huge. I was tempted to do it myself (really enjoyed DMing it in 1e) but for the fact that our playing group has been in Chult (with another DM) so would seem a bit same-y...
 

aco175

Legend
I used Under Illefarn in 4e, but nothing in 5e. Then they came out with basically the same module for 5e, but still did not play it.

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FitzTheRuke

Legend
I used Under Illefarn in 4e, but nothing in 5e. Then they came out with basically the same module for 5e, but still did not play it.


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In spite of playing D&D for 35 years, I didn't start using published adventures until I started running Adventurer's League. I've read Ghosts of Dragonspear Castle, but I've never read Under Illefarn. Aside from taking place in and around Daggerford, what's similar about the two of them?
 

aco175

Legend
In spite of playing D&D for 35 years, I didn't start using published adventures until I started running Adventurer's League. I've read Ghosts of Dragonspear Castle, but I've never read Under Illefarn. Aside from taking place in and around Daggerford, what's similar about the two of them?
It is pretty much a total copy. I did not play the new one, but flipping through showed the same side quests and such. There is a new big quest with Dragonspear Castle, but made me think it was just a copy/refresh.
 

FitzTheRuke

Legend
It is pretty much a total copy. I did not play the new one, but flipping through showed the same side quests and such. There is a new big quest with Dragonspear Castle, but made me think it was just a copy/refresh.

Well, to be fair, Dragonspear Castle is not an "Adventure for 5e" it was a D&DNext (Playtest) adventure that was, IIRC given away at conventions. I don't know how much was lifted, but it was probably something of a rush job compared to a "real" adventure.
 

el-remmen

Moderator Emeritus
I know of no other way to run a D&D campaign and it is part of what keeps me from running other genres of TTRPGS (aside from just player interest) is that I have no where near as much material to pull from from other games. I am not above converting a 1E adventure to 5E on the fly (though usually I take the time to actually do some kind of prep/adaptation).
 

FitzTheRuke

Legend
I know of no other way to run a D&D campaign and it is part of what keeps me from running other genres of TTRPGS (aside from just player interest) is that I have no where near as much material to pull from from other games. I am not above converting a 1E adventure to 5E on the fly (though usually I take the time to actually do some kind of prep/adaptation).

I wouldn't bother doing any prep if I were going to do that, but then again, I pretty much never do any prep for running games. It's both a strength and a weakness of mine. (A strength in that I can do it well enough to get away with it, and a weakness in that I could probably do better if I took the time).
 

GuyBoy

Hero
I’ve used a variant of Keep on the Borderlands as a home-base in three different campaigns, none of which included Caves of Chaos, plus my original use of it back in the late 1970s.
Both the Steading and the Glacial Rift have also featured at least twice during campaigns.
 

Zardnaar

Legend
I’ve used a variant of Keep on the Borderlands as a home-base in three different campaigns, none of which included Caves of Chaos, plus my original use of it back in the late 1970s.
Both the Steading and the Glacial Rift have also featured at least twice during campaigns.

Sound familiar I've also used sections of the CoC as a mini dungeon.
 


I do this all the time. Been doing that with old Ravenloft and old HARN modules over the years (those two have approaches I often like, or at least have material I can turn into something that fits my style).
 

carmachu

Explorer
Basically you grab an older adventure and use it as a foundation for a campaign. Anyone else do this for older adventures?

Example. Current campaign uses City if the Spider Queen. Mostly for maps. The campaign is completely different though the adventure vis mostly a backdrop.

Next campaign Fallout 4 post apocalyptic inspired. Using Kingmaker from PF1. PCs explore the maps dealing with the blight, dead/wild magic zones and blight storms.
I buy adventures to break apart. Use a town here in one module. An encounter from another. Ruins from a third. And so on.

it’s great to reuse old adventures from 1st to 5th. Or OSR and oD&D. Hell I use one shadowrun book for D&D
 

Bupp

Adventurer
My current campaign started off using UK4 When a Star Falls. I completely changed the monastery, but used the names for mine. Derwyth the druid is still a major NPC, and the derro have continued to be a thorn in the party's side. I changed up the Kagu dwarves a bit, and turned them into arms dealers that are still lurking in the shadows.
 



Stormonu

Legend
Does Ghosts of Saltmarsh and the adventures from Tales from the Yawning Portal count?

I haven't done it in 5E, but I've converted old modules to whatever edition I was using at the time, sometimes snagging a map or storyline from somewhere else for my own campaign.
 


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