Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Geek Talk & Media
Fractal Mapper, Best Mapping Solution So Far
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="mattcolville" data-source="post: 353967" data-attributes="member: 1300"><p>I see the "mapping software" threads pop up every once in a while, so I figured I'd add my experience to the mix. </p><p></p><p>I'm currently working on The Book Of War, a d20 Mass Combat/Realm Management solution from Eden Studios. Playtesting ground to a halt because the Realm Management test files had no 'example' realm. So I started looking around for an easy way to make a nice map for the playtesters. </p><p></p><p>These were my requirements; I needed a program that would quickly and easily let me lay a hex grid over a colored background and start adding names and symbols to the grid. </p><p></p><p>I ran into several problems with many different solutions. I should detail them all here, but I tried so many different solutions, I can't remember which ones presented which problems. Often, it was difficult for me to say "the map is 1000 miles across, each hex is 24 miles. Sometimes I couldn't add text, HexMapper didn't let me draw boarders. </p><p></p><p>I tried Autorealm, HexMapper, and Campaign Cartographer 2 Pro. In fact, I bought CC2Pro, DD2, and CD2. CC2 Pro *is* very powerful, and I don't regret the $150 I spent on it and its add ons. I'm sure someday I'll sit down and spend a week and figure it all out. </p><p></p><p>However, I spent about 20 minutes playing with the free trial for Fractal Mapper and then dropped the $34 for it and am very happy. So far, it's the best solution. It was very easy for me to make a dun-colored background over a blank map of the right size (measured in miles) then drop a hex grid of the right scale on top of it, then start adding text, symbols, and boarders. It's easy to move these around and resize them, though I haven't figured out how to make text that curves with a line or change text color. I believe both of these are possible. </p><p></p><p>It's easy, fast, and above-all, intuitive. It's still a cad-like program, and really does feel like a really simple version of CC2 Pro, but that's all I wanted really. My playtesters should have a nice looking map this weekend.</p></blockquote><p></p>
[QUOTE="mattcolville, post: 353967, member: 1300"] I see the "mapping software" threads pop up every once in a while, so I figured I'd add my experience to the mix. I'm currently working on The Book Of War, a d20 Mass Combat/Realm Management solution from Eden Studios. Playtesting ground to a halt because the Realm Management test files had no 'example' realm. So I started looking around for an easy way to make a nice map for the playtesters. These were my requirements; I needed a program that would quickly and easily let me lay a hex grid over a colored background and start adding names and symbols to the grid. I ran into several problems with many different solutions. I should detail them all here, but I tried so many different solutions, I can't remember which ones presented which problems. Often, it was difficult for me to say "the map is 1000 miles across, each hex is 24 miles. Sometimes I couldn't add text, HexMapper didn't let me draw boarders. I tried Autorealm, HexMapper, and Campaign Cartographer 2 Pro. In fact, I bought CC2Pro, DD2, and CD2. CC2 Pro *is* very powerful, and I don't regret the $150 I spent on it and its add ons. I'm sure someday I'll sit down and spend a week and figure it all out. However, I spent about 20 minutes playing with the free trial for Fractal Mapper and then dropped the $34 for it and am very happy. So far, it's the best solution. It was very easy for me to make a dun-colored background over a blank map of the right size (measured in miles) then drop a hex grid of the right scale on top of it, then start adding text, symbols, and boarders. It's easy to move these around and resize them, though I haven't figured out how to make text that curves with a line or change text color. I believe both of these are possible. It's easy, fast, and above-all, intuitive. It's still a cad-like program, and really does feel like a really simple version of CC2 Pro, but that's all I wanted really. My playtesters should have a nice looking map this weekend. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Geek Talk & Media
Fractal Mapper, Best Mapping Solution So Far
Top