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Fun Tricks with Useless Spells
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<blockquote data-quote="Dannyalcatraz" data-source="post: 2303471" data-attributes="member: 19675"><p>Arcane Mark can probably be used to do the same scam that was used in <strong>Paper Moon</strong>. PC #1 pays for something cheap with a large coin marked with the spell. When the merchant is busy, PC#2 pays for something with a small coin (unmarked) and complains LOUDLY about incorrect change, claiming to have paid with a coin in the denomination PC1 used. PC#2 points out the existence of an Arcane Mark upon the coin..."proof" that incorrect change was given.</p><p></p><p>While this could be done without Arcane Mark, its easier. Since the mark can be made invisibly, there is no chance the merchant will spot the mark, until it is revealed.</p><p></p><p>Mage Hand is nasty in a casino or gambling parlour...if you don't get caught...best if done with an accomplice who isn't being watched like a hawk.</p><p></p><p>Summon Instrument? Good for creating improvised weapons- "OOPS! Bar Brawl! <em>Summon....TUBA!!!</em></p><p></p><p>Druids- <em>cover your eyes</em>: Animal Messenger is a great way to get a quick meal when you've run out of food...HEY! It beats being the D&D Donner Party!</p><p></p><p>BTW: I love that mending/forgery thing...I have a NE Ftr/Thief I'm playing in a dormant campaign...if it gets revived, I may just have to take some mage/sorc levels...</p><p></p><p>To further expand on that, it should be good for resealing documents with wax seals, or peace bonds on weapons...</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 2303471, member: 19675"] Arcane Mark can probably be used to do the same scam that was used in [B]Paper Moon[/B]. PC #1 pays for something cheap with a large coin marked with the spell. When the merchant is busy, PC#2 pays for something with a small coin (unmarked) and complains LOUDLY about incorrect change, claiming to have paid with a coin in the denomination PC1 used. PC#2 points out the existence of an Arcane Mark upon the coin..."proof" that incorrect change was given. While this could be done without Arcane Mark, its easier. Since the mark can be made invisibly, there is no chance the merchant will spot the mark, until it is revealed. Mage Hand is nasty in a casino or gambling parlour...if you don't get caught...best if done with an accomplice who isn't being watched like a hawk. Summon Instrument? Good for creating improvised weapons- "OOPS! Bar Brawl! [I]Summon....TUBA!!![/I] Druids- [I]cover your eyes[/I]: Animal Messenger is a great way to get a quick meal when you've run out of food...HEY! It beats being the D&D Donner Party! BTW: I love that mending/forgery thing...I have a NE Ftr/Thief I'm playing in a dormant campaign...if it gets revived, I may just have to take some mage/sorc levels... To further expand on that, it should be good for resealing documents with wax seals, or peace bonds on weapons... [/QUOTE]
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