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<blockquote data-quote="Nikchick" data-source="post: 205509" data-attributes="member: 344"><p>Here's the Section 15 info from each book:</p><p></p><p><strong>Pocket Grimoire Arcane</strong> </p><p></p><p>15 COPYRIGHT NOTICE </p><p>Open Game License v 1.0, Copyright 2000, Wizards of the Coast, Inc.</p><p></p><p>System Reference Document, Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on original material by E. Gary Gygax and Dave Arneson.</p><p></p><p>Arcana: Societies of Magic, Copyright 2001, Kevin Brennan and James Maliszewski.</p><p></p><p>Open game content from Beyond the Veil, Copyright 2001, Trident Inc. d/b/a Atlas Games; Author Monte Cook.</p><p></p><p>Blood Reign of Nishanpur, Copyright 2001, Paradigm Concepts, Inc.</p><p></p><p>The Book of Eldritch Might, Copyright 2001, Monte J. Cook.</p><p></p><p>Codex Arcanis, Copyright 2001, Paradigm Concepts, Inc.</p><p></p><p>The Divine and the Defeated, Copyright 2001, White Wolf Publishing, Inc.</p><p></p><p>Dungeons, Copyright 2001, Alderac Entertainment, Inc.</p><p></p><p>Evil, Copyright 2001, Alderac Entertainment, Inc. </p><p></p><p>Freeport: The City of Adventure, Copyright 2002, Green Ronin Publishing, Authors Chris Pramas and Matt Forbeck.</p><p></p><p>Interludes: Brief Expeditions to Bluffside, Copyright 2001, Thunderhead Games, Inc.</p><p></p><p>Relics & Rituals, Copyright 2001, Clark Peterson</p><p></p><p>Domain of Time and new time spells from The Tide of Years, Copyright 2001, Author Michelle A. Brown Nephew.</p><p></p><p>Traps & Treachery, Copyright 2001, Fantasy Flight, Inc.</p><p></p><p>Pocket Grimoire Arcane, Copyright 2002, Green Ronin Publishing</p><p></p><p></p><p></p><p><strong>Pocket Grimoire Divine</strong> </p><p></p><p>15 COPYRIGHT NOTICE</p><p>Open Game License v 1.0, Copyright 2000, Wizards of the Coast, Inc.</p><p></p><p>System Reference Document, Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on original material by E. Gary Gygax and Dave Arneson.</p><p></p><p>Akrasia, Thief of Time, Copyright 2001, Eden Studios, Inc.</p><p></p><p>Arcana: Societies of Magic, Copyright 2001, Kevin Brennan and James Maliszewski.</p><p></p><p>Blood Reign of Nishanpur, Copyright 2001, Paradigm Concepts, Inc.</p><p></p><p>The Book of Eldritch Might, Copyright 2001, Monte J. Cook.</p><p></p><p>Codex Arcanis, Copyright 2001, Paradigm Concepts, Inc.</p><p></p><p>The Divine and the Defeated, Copyright 2001, White Wolf Publishing, Inc.</p><p></p><p>Dungeons, Copyright 2001, Alderac Entertainment, Inc.</p><p></p><p>Evil, Copyright 2001, Alderac Entertainment, Inc. </p><p></p><p>Freeport: The City of Adventure, Copyright 2002, Green Ronin Publishing, Authors Chris Pramas and Matt Forbeck.</p><p></p><p>Interludes: Brief Expeditions to Bluffside, Copyright 2001, Thunderhead Games, Inc.</p><p></p><p>Relics & Ritual, Copyright 2001, Clark Peterson</p><p></p><p>Domain of Time and new time spells from The Tide of Years, Copyright 2001, Author Michelle A. Brown Nephew.</p><p></p><p>Traps & Treachery, Copyright 2001, Fantasy Flight, Inc.</p><p></p><p>Pocket Grimoire Divine, Copyright 2002, Green Ronin Publishing</p></blockquote><p></p>
[QUOTE="Nikchick, post: 205509, member: 344"] Here's the Section 15 info from each book: [B]Pocket Grimoire Arcane[/B] 15 COPYRIGHT NOTICE Open Game License v 1.0, Copyright 2000, Wizards of the Coast, Inc. System Reference Document, Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on original material by E. Gary Gygax and Dave Arneson. Arcana: Societies of Magic, Copyright 2001, Kevin Brennan and James Maliszewski. Open game content from Beyond the Veil, Copyright 2001, Trident Inc. d/b/a Atlas Games; Author Monte Cook. Blood Reign of Nishanpur, Copyright 2001, Paradigm Concepts, Inc. The Book of Eldritch Might, Copyright 2001, Monte J. Cook. Codex Arcanis, Copyright 2001, Paradigm Concepts, Inc. The Divine and the Defeated, Copyright 2001, White Wolf Publishing, Inc. Dungeons, Copyright 2001, Alderac Entertainment, Inc. Evil, Copyright 2001, Alderac Entertainment, Inc. Freeport: The City of Adventure, Copyright 2002, Green Ronin Publishing, Authors Chris Pramas and Matt Forbeck. Interludes: Brief Expeditions to Bluffside, Copyright 2001, Thunderhead Games, Inc. Relics & Rituals, Copyright 2001, Clark Peterson Domain of Time and new time spells from The Tide of Years, Copyright 2001, Author Michelle A. Brown Nephew. Traps & Treachery, Copyright 2001, Fantasy Flight, Inc. Pocket Grimoire Arcane, Copyright 2002, Green Ronin Publishing [B]Pocket Grimoire Divine[/B] 15 COPYRIGHT NOTICE Open Game License v 1.0, Copyright 2000, Wizards of the Coast, Inc. System Reference Document, Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on original material by E. Gary Gygax and Dave Arneson. Akrasia, Thief of Time, Copyright 2001, Eden Studios, Inc. Arcana: Societies of Magic, Copyright 2001, Kevin Brennan and James Maliszewski. Blood Reign of Nishanpur, Copyright 2001, Paradigm Concepts, Inc. The Book of Eldritch Might, Copyright 2001, Monte J. Cook. Codex Arcanis, Copyright 2001, Paradigm Concepts, Inc. The Divine and the Defeated, Copyright 2001, White Wolf Publishing, Inc. Dungeons, Copyright 2001, Alderac Entertainment, Inc. Evil, Copyright 2001, Alderac Entertainment, Inc. Freeport: The City of Adventure, Copyright 2002, Green Ronin Publishing, Authors Chris Pramas and Matt Forbeck. Interludes: Brief Expeditions to Bluffside, Copyright 2001, Thunderhead Games, Inc. Relics & Ritual, Copyright 2001, Clark Peterson Domain of Time and new time spells from The Tide of Years, Copyright 2001, Author Michelle A. Brown Nephew. Traps & Treachery, Copyright 2001, Fantasy Flight, Inc. Pocket Grimoire Divine, Copyright 2002, Green Ronin Publishing [/QUOTE]
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