Glyph of Warding

Pinotage

Explorer
I wondering if you can bypass a glyph of warding using mundane means if there isn't a rogue to disable it. Can you use things like Unseen Servant to open glyph blocked doors or chests, or open string ropes to chest lids and open them from a distance. The spell description mention 'physical and magical probing' but I'm not sure what that means in terms of disabling the glyph. Oh, and given that the DC is 28 to disable will it therefore take 2d4 rounds to do so? The Disable Device description doesn't mention how long it takes to disarm magical traps.

Thanks

Pinotage
 

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Pinotage said:
I wondering if you can bypass a glyph of warding using mundane means if there isn't a rogue to disable it. Can you use things like Unseen Servant to open glyph blocked doors or chests, or open string ropes to chest lids and open them from a distance. The spell description mention 'physical and magical probing' but I'm not sure what that means in terms of disabling the glyph.
Depends on the conditions of the ward (set by the caster). An unseen servant is a force, not a creature, so it can probably pass thorugh a portal gaurded by a ward readily enough. Howerver, it's a spell - I'd might rule that the caster counts as the one opening the chest/door (and can only do so if it isn't locked or stuck), so if the at casting stated conditions are triggered by the item opening, then it goes off... on the caster. As the listed range is rather clearly for designating the warded area, not the spell/blast stored, this means it detonates on the caster, regardless of range. Likewise, someone tying a rope to a door, and then pulling on the rope to open the door is still opening the door, and so the glyph goes off on him. It can't be bypassed that way. It's in the description, sorry.

If you were a really clever monkey, you could order a summoned creature to trigger it (by opening the chest, opening the door, passing through the warded area, et cetera); it would likely fit the description (it IS a creature, if of the Summoned variety, and is thus a valid target) - although a Glyph that only affects Lawful creatures won't be triggered by the Neutral monkey, et cetera. If it turns out that was a Greater Spell Glyph of Summon Monster VI, well, you still need to deal with the summoned monster, but it starts out next to your summoned critter, not next to you.
 

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