GOD RULES: Player's Guide (5e) Previews/Discussion

Hey U_K! I'm just wondering, for the break DCs for the various materials in the Legendary Strength segment, are there plans for a full showcase of 4D and higher materials, or are just the mainline 3D materials included?
 

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Hey Arcanist mate!

I'm just wondering, for the break DCs for the various materials in the Legendary Strength segment, are there plans for a full showcase of 4D and higher materials, or are just the mainline 3D materials included?

The new materials (potentially 90+) will be detailed in the God Rules: Epic Artifacts book. There was no point listing all 90+ in the players book.

I might have the ones listed there plus another 80 or so. Basically 9 per dimension one per alignment (or more specifically often used by beings with a certain alignment) is the plan.
 


This one of the coolest things I've ever seen.

I appreciate the kind words and the support amigo. But that's just the proverbial tip of the iceberg. Lots of crazy stuff still not shown. 😉

You might notice in the sidebar on page 2 I did have to tweak my astral body hit points (planets now have 10,000 hit points and Damage Threshold 5000) and that impacts a few things like the nuke damage. Then that had a minor knock on effect on the number of hypothetical divinity templates (1-30 detailed, 31-42 hypothetical, formerly capped at 38). But all for the better.
 

An interesting preview to come back from my holidays to! Definitely like to see a little of the materials - one of the things I'm most looking forward to when the artifacts book is done. From memory, the ability to also generate custom materials in some fashion. Sounds really interesting.

In terms of material breaking point, I assume the Break DC applies regardless of thickness, but would have a limit on how much you would break at a time. So sure, Thor walks through an iron door as if it is tin foil, but a 20th level character (+6 prof, assume 25 Str as Barbarian and therefore modifier +7) is almost strong enough to destroy ice under this rule... and can do so on a natural 20. The volume limit could be based on dimensions, weight, etc. You could probably give yourself more space in the table by having a single column for both AC and Break DC, given the numbers are identical for both categories.

I like the look of fethnach and meteorum.

Are there similar tables for great scores in other abilities? I haven't referred back to the TOC for clues on this so this may be an obvious answer.

As a person not invested in any truly serious math, I went into a rabbit hole over some of the lifting capacity references (above quindecillion, non infinite). I came away more aware of my ignorance and not really comprehending any of the references beyond their names and order of relative magnitude. I do like the simplicity of the scaling by starting at 1 ton and proceeding in exponential fashion. Very clean.

Now to go and pretend I'm not waiting on this book for the next two weeks...
 

An interesting preview to come back from my holidays to!

Hey amigo! Hope you had a great time and are feeling better buddy.

Definitely like to see a little of the materials - one of the things I'm most looking forward to when the artifacts book is done.

Yes I am itching to work on that book and other stuff. Just need to get Epic Heroes over the line first.

From memory, the ability to also generate custom materials in some fashion. Sounds really interesting.

Mix and Match 99* materials in different combinations for different items. ie. "I want to build a shield that is 75% force and 25% mithril - what the heck does that look like!" or I want a Sword that is 40% Neutronium, 40% Time Crystal and 20% Rubium - what can it do"..etc.

*or so :giggle:

In terms of material breaking point, I assume the Break DC applies regardless of thickness, but would have a limit on how much you would break at a time. So sure, Thor walks through an iron door as if it is tin foil, but a 20th level character (+6 prof, assume 25 Str as Barbarian and therefore modifier +7) is almost strong enough to destroy ice under this rule... and can do so on a natural 20. The volume limit could be based on dimensions, weight, etc. You could probably give yourself more space in the table by having a single column for both AC and Break DC, given the numbers are identical for both categories.

At epic levels you have to always have one eye on not overcomplicating everything. I can make every system more detailed, but the goal is to get a fun game mechanic that is super-simple to resolve. If you can treat iron like tin foil then it doesn't matter if the door is 1 inch thick or 1 foot thick or 10 feet thick.

I like the look of fethnach and meteorum.

I like that sword, but the new Fethnach design is more apropos.

Are there similar tables for great scores in other abilities? I haven't referred back to the TOC for clues on this so this may be an obvious answer.

You mean like Legendary Dexterity letting you phase through materials and stuff like that? No comment. ;)

As a person not invested in any truly serious math, I went into a rabbit hole over some of the lifting capacity references (above quindecillion, non infinite). I came away more aware of my ignorance and not really comprehending any of the references beyond their names and order of relative magnitude. I do like the simplicity of the scaling by starting at 1 ton and proceeding in exponential fashion. Very clean.

Keep it simple. Juggling universes doesn't need to be complicated.

Now to go and pretend I'm not waiting on this book for the next two weeks...

I'll get back to work despite virtually no sleep last night (rather than keep my gf awake, since I couldn't sleep due to flu I spent 12pm-6am downstairs plotting stuff for the next book*; only reason I didn't get to work on the current book is everything is in the room next to the bedroom and me clacking away on a keyboard all night would have been the same as me coughing and blowing my nose every other minute...and don't worry I seem to be over the worst of it - but the past 24 hours have been a tad miserable.

*Where I came up with three whole new categories of (super-cool - IMO) epic monster plus another dozen unique epic monsters that may or may not appear in the next book (after Epic Artifacts is completed that is). Just a cheeky 160 page book to whet the appetite for what is to come.
 


Hello! How is the progress looking?

Hey Akira amigo! :)

Should be all good for a Version 0.9 release of the pdf for this time next week. Will still have a few things to do after that before the 1.0 release - but it should only be missing the Grand Purviews and a few of the Divine Boon Form Categories (like Exotic Material Forms and Energy Forms, etc.) Fingers crossed everything else is done.

I also had to change some of the Divine Ranks (for reasons I'll get into after release) and that will cause a few extra fixes - but I'll try to iron most of those out before the Version 0.9 release and tidy it all up for the 1.0 (3-4 weeks later).
 

Hey U_K! I'm wondering, what DR would an Immortal need to be to effectively create pocket universes through pure willpower, or somehow empower a mortal to do the same? With Deltarune chapter 5 coming out, I think it would be fun to add Dark Fountains and Dark Worlds to my setting's cosmology, so this question is all-important on where I place a certain forgotten man in my campaign's power hierarchies! Hopefully we're still all good for a Friday release! :D

-Arcane
 


Hey Arcanist amigo! :)

I'm wondering, what DR would an Immortal need to be to effectively create pocket universes through pure willpower, or somehow empower a mortal to do the same?

Well technically a Demiplane is a pocket universe - so you could do that with a 9th level spell.

Although to create an actual Universe, you need something around a Level 36-39 spell, which is an unoptimized Divine Rank 27-30 (no longer the Supreme Being - which is now 31-34) or an optimized Divine Rank 23-26 or so.

I made a necessary change to Divine Ranks last week (yes I know a week before release - told you I was crazy) - anyway I had to add a new bunch of extra Divine Ranks (they now go up to 46), which has temporarily messed up a few things that I won't completely be able to fix before Friday.

With Deltarune chapter 5 coming out, I think it would be fun to add Dark Fountains and Dark Worlds to my setting's cosmology, so this question is all-important on where I place a certain forgotten man in my campaign's power hierarchies!

Not familiar with Deltarune myself so feel free to link to an overview of the series on Youtube; which I will get to sometime after Friday.

Hopefully we're still all good for a Friday release! :D

Yes - although I will have to redact about 25 unfinished pages...of the current 505 or so.

Due to the above mentioned change I have been split between fixing the problems that caused and fixing the list of existing problems. So only got about 40% of the latter sorted.
 

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