Micah Sweet
Level Up & OSR Enthusiast
Hey U_K! When do you think the first book will be available for general purchase on Drivethru?
Hey U_K!
I'm wondering, what exactly is Olam Ha-Ba/the plane of success,
and what Divine Rank would a party need to be to get to/survive there?
Also, I've noticed that there are some discrepancies between table A-2 and the higher dimensions chart, which of the two is more accurate?
-Arcane![]()
So I'm still working through my first spellcaster build under the rules.
As I was looking at 9th level spells and the multiplier being applied, I of course noticed how ridiculously strong meteor swarm is. The build in question uses a x4 multiplier, and so meteor swarm unfixed would deal 160d6 damage (560 avg). Fixing it (per your suggestion on p392) would mean reducing damage by half, so with the multiplier 80d6 damage (280 avg).
Which got me thinking about epic spells. Meteor swarm with multiplier of x4 is approximately the same damage-wise as any 13th level spell that this entity could cast. (Your parameters on p393 show that a 13th level spell targets 80 dice of damage.) Is this discrepancy intentional, or am I missing something important? For example, perhaps epic spells also apply the multipliers to damage - which would then mean that DR4 full spellcaster entities can cast 13th level spells that deal 320 dice of damage (1120 avg). (This seems like too much!)
Hey U_K!
When do you think the first book will be available for general purchase on Drivethru?
Yep, this is kind of where I got to in the end. Thanks!The balancing factor is that while non-epic spells have their damage Multiplied by the Power Multiplier (to stay in line with epic spells); they have weaker ranges, areas, and effects (epic spells can get Super-energy for instance).

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.