I'm A Banana
Potassium-Rich
So, I've got a bit of an idea that I may spring on my group.
Rather than award them directly with magic items and whatnot (they're using Inherent Bonuses -- so easy), I'm thinking of awarding them "companion characters."
Sort of, "Oh, you helped the local elves with their goblin problem, and one has decided to come with you and help you out!"
I'm not sure about what the "treasure value" of a given companion should be. I'm planning on only awarding one adventuring companion at a time (others can stay at home!), and only of a level equal to or less than the party (no, the ancient gold dragon won't go dungeon-crawling with you), but companions add a lot: extra actions, extra skill checks, extra damage/healing/party HP.
OR, should I just ignore their "gp value" and simply up the party's power by giving them a companion on top of their wealth, instead of alternate to their wealth?
Rather than award them directly with magic items and whatnot (they're using Inherent Bonuses -- so easy), I'm thinking of awarding them "companion characters."
Sort of, "Oh, you helped the local elves with their goblin problem, and one has decided to come with you and help you out!"
I'm not sure about what the "treasure value" of a given companion should be. I'm planning on only awarding one adventuring companion at a time (others can stay at home!), and only of a level equal to or less than the party (no, the ancient gold dragon won't go dungeon-crawling with you), but companions add a lot: extra actions, extra skill checks, extra damage/healing/party HP.
OR, should I just ignore their "gp value" and simply up the party's power by giving them a companion on top of their wealth, instead of alternate to their wealth?