[GR PR] Green Ronin to Publish a Song of Ice and Fire RPG

Pramas

Community Supporter
FOR IMMEDIATE RELEASE

GREEN RONIN TO PUBLISH A SONG OF ICE AND FIRE RPG

Industry Leader to do RPG Adaptation of Best Selling Fantasy Series

April 24, 2007--SEATTLE, WA: Green Ronin Publishing has reached an agreement with New York Times bestselling author George R.R. Martin to license his fantasy epic A Song of Ice and Fire. Green Ronin will publish a roleplaying game in 2008 that will allow fans of the series to have their own exciting adventures in Westeros. Subsequent books will continue to explore the world and characters of A Song of Ice and Fire.

"A Song of Ice and Fire is the most exciting thing to happen in fantasy fiction in decades," said Green Ronin President Chris Pramas, "and we are thrilled to be able to bring it back to the gaming world."

"I've had a lot of interest in the role-playing rights to A Song of Ice and Fire since they became available once again," said George R.R. Martin. "There were days I felt like Scarlett O'Hara at the Twelve Oaks barbeque. In the end, though, the enthusiasm and professionalism of the folks at Green Ronin convinced me that was the place to go. I've seen the quality of the games that Green Ronin puts out, and the care that they put into them, and I'm eager to see what they do with the world of Westeros and A Song of Ice and Fire. I think my fans and readers will be pleased."

Green Ronin has already done successful RPG adaptations of fantasy classics like Thieves' World and the Black Company. "Creating a great RPG for A Song of Ice and Fire seemed like the perfect next step," added Pramas. "2008 is going to be a great year for fans of George R.R. Martin's work."

About George R.R. Martin

George R.R. Martin sold his first story in 1971 and has been writing professionally ever since. He has written fantasy, horror, and science fiction, and for his sins spent ten years in Hollywood as a writer/producer, working on Twilight Zone, Beauty and the Beast, and various feature films and television pilots that were never made. In the mid 90s he returned to prose, his first love, and began work on his epic fantasy series A Song of Ice and Fire. He has been in the Seven Kingdoms ever since. Whenever he's allowed to leave, he returns to Santa Fe, New Mexico, where he lives with the lovely Parris and two cats named Augustus and Caligula who think they run the place.

About Green Ronin Publishing

Green Ronin Publishing is a Seattle-based company known for its dedication to quality books and games. Founded in 2000, Green Ronin has won more awards for excellence and innovation than any other game company in the new millennium, and took home the coveted ENnie Award for Best Publisher an unprecedented three years running. With great licenses like Thieves' World and the Black Company, groundbreaking games like Mutants & Masterminds and Blue Rose, and a roster of top flight designers and illustrators, Green Ronin Publishing is a leading light in the hobby game industry.

Green Ronin Media Contact
Nicole Lindroos
nicole [at] greenronin.com
 

Pramas

Community Supporter
Voadam said:
Any word on what system it will use/how compatible it will be with normal D&D?
It's going to have a new system. We'll have more to say on that later.
 

Zaukrie

Adventurer
WOW! I hope the new system is at least similar enough that it isn't too hard to learn. Probably a good idea not to base anything on the SRD these days....

Great books, I hope you can figure out how to make the game interesting to play in, and not feel like you aren't a part of THE STORY.

Alternate times in history? Good luck.

edit: i have no idea how the OGL works, so I'm sure my use of the "SRD" above is innacurate, but I'm sure you get my gist...
 
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Enforcer

Explorer
New system as in totally new? Or new system as in not the one used by Guardians of Order?

Is True 20 a possibility?
 

Kenson

Villager
Enforcer said:
New system as in totally new? Or new system as in not the one used by Guardians of Order? Is True 20 a possibility?
New as in the best system we can produce to capture the style and feel of the novels. Trust me, when we have details and previews to share, we won't be shy about sharing them. For right now, though, what we can tell you is in the press release.
 

Enforcer

Explorer
Kenson said:
New as in the best system we can produce to capture the style and feel of the novels. Trust me, when we have details and previews to share, we won't be shy about sharing them. For right now, though, what we can tell you is in the press release.
Yeah, like I'm gonna stop asking questions... :) How about: are you (Steve Kenson) the developer on this project? Gotta say I freaking love Mutants and Masterminds, and knowing you'll be crafting the rules would be very exciting.
 

Henry

Autoexreginated
Steve, you'd better not answer that, or the gaming public at large will ensure you don't get any sleep until 2008... ;)

Glad to hear Green Ronin picking up another license. I'm sure there's a ton of interest in a system that will give the books the best treatment they can give...
 
Zaukrie said:
WOW! I hope the new system is at least similar enough that it isn't too hard to learn. Probably a good idea not to base anything on the SRD these days....
Why? The OGL is forever. And non-D&D games derived from D20 can stand or fall on their own. Mutants & Masterminds succeeds on its own merits, not because someone could theoretically have a dragon show up in Metropolis.
 

Mike D.

Villager
I am very excited about this, I love the True 20 system and the M&M system too. It is great to see such a quality company with this license. I can't wait to see it!

--Mike D.
 

Zaukrie

Adventurer
As my edit to the post stated, I don't understand the OGL and the license, but I thought my implied point that anything closely tied to anything that WotC owns is probably not safe at this time. It seems fairly clear that they are planning something, and want to own all their IP at this point.

But, that really has nothing to do with my excitement for this. OtOH, I didn't buy the awesome product from the last company (though that was partly due to my belief that GoO wouldn't survive, and I didn't want to invest in a one shot).
 

Kenson

Villager
Whizbang Dustyboots said:
Mutants & Masterminds succeeds on its own merits, not because someone could theoretically have a dragon show up in Metropolis.
Although that is fun to do, too... :)
 

Ranger REG

Explorer
Please don't give us yet another new rulesystem?

I don't care if you have to stretch and pull True20 rules, but it's best to stick with what's best for your company.
 

Enforcer

Explorer
I haven't played True20 (but have played Mutants and Masterminds 2e), so I'm curious if it's lethal enough for A Song of Ice and Fire.
 

Enforcer

Explorer
Everyone. Nobody has any sort of script immunity in the novels, I'm wondering if True20 can handle that (assuming that's what they go with).
 

Urizen

Villager
I personally think having toughness saves and the condition track in True20 would make perfect sense for a campaign book set in the A Song of Ice and Fire universe.

Anyone with a weapon is a potential threat in this system. What interests me more is how adepts (actually spell casters in general) will fit into the setting, given that_at present_ the world is pretty low magic.

Obviously this is beginning to change at the end of A Feast for Crows, so it makes me wonder if a system reflecting a gradual (or not-so-gradual) increase in magic might be an interesting way of handling the events taking place on the world of Westeros.
 

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