Greyhawk: Crown of the Witch Queen

Greyhawk: Crown of the Witch Queen announced as 2027 adventure

Yeah, this screams "Sword and Sorcery" to me.


EDIT: Also, just how much O'Keefe is in that movie anyway?
That's part of the MST3K jab at it. Up until that point Ator is essentially the Anglo-Saxon/Atlantean beacon of light and science living amongst cavedwellers.. Then they have some great commentary about how he just whips up some anodized aluminum framework.

The amount of Keefe? Definitely Miles O-it!
 

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GDQ, the S series. None of those feature grand, sprawling plots.
Queen of the Demonweb Pits has a pretty epic plot, even if -- as a whole -- the GDQ story is wafer-thin as plots go.

Of course, Lolth isn't actually behind the giant attacks, so killing her feels more like high level murder hobo stuff than it does taking the fight to Thanos -- "I bet he's got more cool stuff than just that glove," said no Avenger.
 
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There's:
  • 23 good
  • 32 neutral
  • 20 evil

Feel really balance for me
Let's be fair though, straight numbers don't tell the whole story. some of those nations are a LOT bigger than others. But, I agree, it is fairly balanced (ish). Now, if you did the same thing in say, Forgotten Realms, do you think the numbers would play out the same? I haven't done the numbers, but, my gut feeling is no, the nation states, particularly in the Sword Coast (city-states, rather than nations) are predominantly good. All the major centers up and down the Sword Coast are either straight up good or strongly leaning that way. Like I said, you look at something like Waterdeep, where killing is strictly illegal - there isn't even a provision for self-defense. You kill someone in Waterdeep, if you get caught, you're either getting hard labor or exile, full stop.

That is pretty much the antithesis of S&S.
 

Queen of the Demonweb Pits has a pretty epic plot, even if -- as a whole -- the GDQ story is wafer-thin as plots go.

Of course, Lolth isn't actually behind the giant attacks, so killing her feels more like high level murder hobo stuff than it does taking the fight to Thanos -- "I bet he's got more cool stuff than just that glove," said no Avenger.
Not sure I'd call it an "epic" plot though. The giants are attacking Geoff? Sterich? Good grief it's been far too long since I read/played those adventures. :D If they aren't stopped, they will ... destroy a town or two. Again, totally bad, but, not exactly epic scale. Even if the Drow win, it's bad for Sterich, but, again, not an epic scale event.

Now something like Age of Worms, or Savage Tides from Paizo? Much more epic in scale. It is funny though that Savage Tides actually leaves Greyhawk (Paizohawk) behind halfway through and heads down into the Abyss. Only the first two or three modules out of the 12 actually occur in Greyhawk. I'm not familiar enough with Age of Worms to comment on that one.

My point being, by and large (and yes, I'm sure there are exceptions) Greyhawk fits S&S aesthetics better because most of the iconic adventures for GH have been very local in scale. And even the "good guys" tend to be a lot less good and more just ... people. Think about it this way, look at the starting towns in GH modules - Orlane (Cult of the Reptile God), Saltmarsh, Hommlet - none of them, as I recall, have a strong good aligned church presence. I might be blanking on details (this stuff is dredging the depths of my memory) but, by and large, there isn't a "good" patron for the PC's in the starting adventures.
 

So, this is marketed as a villian-based adventure. Do folks think the relatively recent villainous options UA was for this book, and if so, that the campaign will be designed for more anti-hero or outright evil adventurerers? Most of the handful of 5e official WotC modules I've seen appear to have BBEGs, so I don't think having a central villian NPC antagonist would alone encourage the marketing to mention it's villian-based.
 

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