D&D General Greyhawk to Faerun and Beyond: A Multiversal D&D Lore Book Is Coming This Fall

360+ page hardcover which delves into Dungeons & Dragons' various worlds and settings.

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This coming October, a 360+ page hardcover which delves into Dungeons & Dragons' various worlds and settings will be released. The book isn't from WotC--it's from Ten Speed Press--but it's by Adam Lee, who wrote for Baldur’s Gate: Descent into Avernus and Waterdeep: Dragon Heist. The book comes full of 50-years of artwork, and is narrated by the famous wizard Mordenkainen. Additionally, the book contains some original fiction.

Dungeons & Dragons Worlds & Realms: Adventures from Greyhawk to Faerûn and Beyond is available for pre-order already.

The book covers Greyhawk, Mystara, Dragonlance, Faerun, Eberron, the Feywild and Shadowfell, Spelljammer, the Nine Hells, the Abyss, Sigil, and the Far Realm. It's a book of lore and story, not a rulebook, giving an overall of D&D's entire multiverse and its many worlds.

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Celebrate fifty years of the spellbinding settings and planes of Dungeons & Dragons with this beautifully illustrated exploration of the multiverse.

Worlds & Realms is an illustrated, story-driven retrospective celebrating the immersive worldbuilding of D&D since the iconic game’s inception in 1974. Legendary mage Mordenkainen takes adventurers on a fantastical journey through the multiverse, delving into memorable and fascinating lore and locations across all five editions of the game.

With Mordenkainen’s guidance, readers will revisit worlds that have come to define D&D over the decades, from the familiar realms of the Material Plane to lands beyond the Astral Sea. Mordenkainen’s philosophical musings provide a mage’s-eye view of the worlds’ unique features, creatures, and characters, captivating readers’ imaginations as they learn more about the history and mysteries of the multiverse. Additionally, readers will join adventuring parties with inhabitants of each realm through exclusive short stories by award-winning contributors Jaleigh Johnson, Jody Houser and Eric Campbell, Jasmine Bhullar, and Geoffrey Golden.

Full of exciting and enchanting artwork showing fifty years of gameplay evolution from vintage D&D through the present, with original cover and chapter-opener illustrations, Worlds & Realms is a spellbinding tour of the strange and wonderful worlds of the multiverse, appealing to both new and long-standing fans alike.


Polygon has some previews of the book.
 

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ezo

Get off my lawn!
Just jumped into the thread so I know somone might have brought this up, but scanning through the posts I didn't see it.

First, I love the cover and the homage it pays to Basic:
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And the use of artwork from AD&D and earlier editions mixed throughout it.

I'll definitely have to skim through this one once it pops up at my bookstore. WotC might finally get a bit more of my money! :eek: ;)
 

Mercurius

Legend
Nice cover, solid inside but it feels pretty fluffy...like it should have been a series of web pages rather than a book. The text doesn't draw me in, but the big killer is the lack of maps - very disappointing and kind of head-scratching, honestly.
 

Micah Sweet

Level Up & OSR Enthusiast
Nice cover, solid inside but it feels pretty fluffy...like it should have been a series of web pages rather than a book. The text doesn't draw me in, but the big killer is the lack of maps - very disappointing and kind of head-scratching, honestly.
Hard to charge folks for a series of webpages.
 


Stormonu

NeoGrognard
Got mine on Tuesday, looks like the forum ate my post.

I've skimmed through it, but it wasn't quite what I was hoping for, I thought it would be a bit more in-depth with a peek behind the curtains on how each world was brought into being, summaries of some of the more interesting products for each line and a good synopsis of the world and what made it interesting.

It seemed to focus more on individuals than the worlds, and the Mord perspective was off-putting. Comparing the modern art to some of the original art was nice. However, I think I got more out of "30 years of adventure" than I did this book.
 

Parmandur

Book-Friend, he/him
Got mine on Tuesday, looks like the forum ate my post.

I've skimmed through it, but it wasn't quite what I was hoping for, I thought it would be a bit more in-depth with a peek behind the curtains on how each world was brought into being, summaries of some of the more interesting products for each line and a good synopsis of the world and what made it interesting.

It seemed to focus more on individuals than the worlds, and the Mord perspective was off-putting. Comparing the modern art to some of the original art was nice. However, I think I got more out of "30 years of adventure" than I did this book.
The narrative text with Mordenkainen is a mite tedious, feels like a 13 hear old trying too hard to roleplay a powerful and wise Wizard.

The art is quite legit, though: I think that the point was less to do a product history since Art & Arcana was pretty thorough, and more to just showcase the art.

And as a coffee table high fantasy artbook..I think it pairs nicely with Art & Arcana.

But now I want something like the 2E Forogtten Realms & Dragonlance Atlas products for the maps....
 

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