Voadam
Legend
So in 5.5 Guidance is as follows:
Guidance
Divination Cantrip (Cleric, Druid)
Casting Time: Action
Range: Touch
Component: V, S
Duration: Concentration, up to 1 minute
You touch a willing creature and choose a skill. Until the spell ends, the creature adds 1d4 to any ability check using the chosen skill.
It has a bunch of limitations, the big one being it only applies to skill checks made within one minute of casting (so not longer duration activities). It is a touch spell with a verbal and somatic component so often not really an option in social situations. Some skills are reactive so they won't often be predicted to cast it beforehand as needed (perception checks, insight checks, knowledge checks to see if you know something), a bunch of things will take more than a minute (crafting, a bunch of conversations for persuasion deception and intimidation, knowledge checks to do research, investigating and searching for clues that takes more than a minute, a bunch of climbing, piloting stuff, downtime activities).
So things I expect it to be validly and reasonably applied to RAW as my hypothetical caster grants this minor blessing on themself or a close adjacent ally or series of close adjacent allies as they do things one by one one-at-a-time:
Picking locks.
Looking for a trap on a small discrete area like a chest.
Probably disarming a trap.
A discrete short physical challenge like a jump or crossing a small narrow ledge.
Medicine checks to stabilize or rouse someone from unconsciousness, probably to diagnose as well.
Maybe intimidation on a prisoner.
Maybe animal handling to calm an animal.
Stealth to get by a single doorway or such (but be aware of the verbal component).
Do you have a different list? Things I have not thought of? Disagreements?
Guidance
Divination Cantrip (Cleric, Druid)
Casting Time: Action
Range: Touch
Component: V, S
Duration: Concentration, up to 1 minute
You touch a willing creature and choose a skill. Until the spell ends, the creature adds 1d4 to any ability check using the chosen skill.
It has a bunch of limitations, the big one being it only applies to skill checks made within one minute of casting (so not longer duration activities). It is a touch spell with a verbal and somatic component so often not really an option in social situations. Some skills are reactive so they won't often be predicted to cast it beforehand as needed (perception checks, insight checks, knowledge checks to see if you know something), a bunch of things will take more than a minute (crafting, a bunch of conversations for persuasion deception and intimidation, knowledge checks to do research, investigating and searching for clues that takes more than a minute, a bunch of climbing, piloting stuff, downtime activities).
So things I expect it to be validly and reasonably applied to RAW as my hypothetical caster grants this minor blessing on themself or a close adjacent ally or series of close adjacent allies as they do things one by one one-at-a-time:
Picking locks.
Looking for a trap on a small discrete area like a chest.
Probably disarming a trap.
A discrete short physical challenge like a jump or crossing a small narrow ledge.
Medicine checks to stabilize or rouse someone from unconsciousness, probably to diagnose as well.
Maybe intimidation on a prisoner.
Maybe animal handling to calm an animal.
Stealth to get by a single doorway or such (but be aware of the verbal component).
Do you have a different list? Things I have not thought of? Disagreements?








