Guide for making new powers?

raowyn

First Post
Has anyone found any sort of good guide to making new balanced powers without "looking at all the powers"?

I've been eyeballing the <Difficulty Class & Damage by Level> table on DMG 42 as a start of rough starting point, but trying to match the powers in the PH up against it at different levels to establish some sort of formulaic approach has been nothing short of mystifying.
 

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