Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Gunpowder Creation, And Other Q's
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Andor" data-source="post: 692308" data-attributes="member: 1879"><p>An early firearm is equivilent to if not inferior to a heavy crossbow. A D&D heavy crossbow is in fact an arbalast which is quite a fearsome weapon. </p><p></p><p>As a side note, crossbows have (or can have) a little clip which holds down the bolt, so they don't just fall out if you tilt your bow the wrong way. </p><p></p><p>Now another thing to note is that the primary source of problems with early firearms is the ignition source and this is where most the the technological development was concentrated for years. Matchlocks progressed to wheel locks to flint locks to cap and ball guns. In a D&D world, particularly a 3ed one this can all be hop-scotched. Even if you don't enchant the gun itself your trigger can be enchanted to produce the spark cantrip. This would allow a completely sealed breech and would enormously improve the reliability and safety of the gun. Such an enchanted trigger would cost 1000gp. (Unlimited use, use activated, cantrip.) If the use of such becomes standard practice (which might take only a couple of examples of other designs blowing up in peoples faces) then you have a perfect reason to explain the cost of a gun. At that point any new firearm should cost a minimum of 1500 gp. On the other hand with a sealed breech, it wouldn't automatically go off when someone drops a fireball on you. It might still cook off, but there should at least be a save. </p><p></p><p>-Andor</p></blockquote><p></p>
[QUOTE="Andor, post: 692308, member: 1879"] An early firearm is equivilent to if not inferior to a heavy crossbow. A D&D heavy crossbow is in fact an arbalast which is quite a fearsome weapon. As a side note, crossbows have (or can have) a little clip which holds down the bolt, so they don't just fall out if you tilt your bow the wrong way. Now another thing to note is that the primary source of problems with early firearms is the ignition source and this is where most the the technological development was concentrated for years. Matchlocks progressed to wheel locks to flint locks to cap and ball guns. In a D&D world, particularly a 3ed one this can all be hop-scotched. Even if you don't enchant the gun itself your trigger can be enchanted to produce the spark cantrip. This would allow a completely sealed breech and would enormously improve the reliability and safety of the gun. Such an enchanted trigger would cost 1000gp. (Unlimited use, use activated, cantrip.) If the use of such becomes standard practice (which might take only a couple of examples of other designs blowing up in peoples faces) then you have a perfect reason to explain the cost of a gun. At that point any new firearm should cost a minimum of 1500 gp. On the other hand with a sealed breech, it wouldn't automatically go off when someone drops a fireball on you. It might still cook off, but there should at least be a save. -Andor [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Gunpowder Creation, And Other Q's
Top