payn
Glory to Marik
I dont think the better term game is even worth playing. First, good luck getting anybody to agree on any of them. Second, you are not going to find neutral or good sounding terms; somebody is going to have an issue with it. Eventually, its just reshuffling the deck chairs of the Titanic.Yeah, what I am saying is that by now "metagaming" has such a negative connotation that it doesn't make a lot of sense to try to divvy it up into good and bad metagaming anymore. That ship has sailed. And the problem with trying to use "good" metagaming is that it automatically fights with the pejorative view most people share of the word "metagaming."
I think a better approach would be to create a better term for so-called "good" metagaming. The key is for the phrase to not connote or suggest cheesing. Some ideas, be fun to toss around more:
"Gygaxian Player Skill (GSP)"
"Problem-Solving Approach"
"Player Awareness"
"Strategic Play"
"Tournament Play"
"Challenge Play"
I happen to like "Player Awareness" because it suggests that player-brain is allowed within constraints as part of a roleplaying experience.
If folks really want to avoid the trap, you need to accept there is a general understanding of a term. Sometimes, there will be general competing understandings and definitely outliers. Arguing over the exact definition is going to go in circles. What you need to evaluate is if there is anything of interest to discuss on the topic. If there is, eventually you need to move on to the greater discussion. I know this part is really really really really hard because you cant let somebody be wrong on the internet. Though, sometimes letting somebody have their outlier definition is your way in to understanding them and they you. If you dont care about that, then its best to just move on becasue the definition and name branding game is a fool's errand.







