Gus L
Adventurer
For sure ... but then it doesn't tell you how to decide who goes first in the alternate combat system either ... there are plenty of gaps. I find it some3what forgivable in wilderness adventuring, if only because of the (awful) suggestion to use wilderness survival. The part that annoys me though about OD&Ds treatment of wilderness adventure is how the later editions grow from it and have never to my knowledge offered a system that feels like wilderness travel ... something with decent weather rules etc.The problem is that at no point does it actually tell the reader that the Wilderness encounter section assume its only the true wild, nor does it tell you what to do if your starting location was, say, on the fringe of settlement and had true wilderness at one edge but at least semi-settled areas on the other. The Wilderness encounters were going to be bizarre failures for the latter, but there was no discussion of what you should do instead.







