Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Had a "wow" moment lately?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tinner" data-source="post: 2207672" data-attributes="member: 19667"><p>I ran a long-running Shadowrun campaign that was full o these moments.</p><p>To this day, it is always the standard I measure all gaming against.</p><p>One of te best sequeces was in dealing with a power hungry unchkin. I decided to teach him a lesson IC and OOC.</p><p>He was always looking for more power, so when I offered him a bargain with a free spirit, he took the deal no questions asked.</p><p>Things were fine for a time, as his new "sensei" gave him plenty of new power to play with. Then he began experiencing missing time. Tis progressed until the day he woke up to find himself tied to a bed.</p><p>He managed to call a chummer to come release him, and then the two of them discovered that there was a teenage elf handcuffed in his closet - and he had no memory of how she got there.</p><p>He still didn't make the connection between his new spirit fiend inhabiting his body, and these strange events.</p><p>Things came to a head when his PC was taken over by the spirit and he got to watch elplessly as his body did some horrible things to a young girl from a church choir. Things that culminated with him (direcly because of his choice of grasping after power) crucifying the girl on he steeple of a local church.</p><p>I had the <strong>PLAYER </strong> literally on the floor, writhing in the fetal position as he came to the realization that all his selfish acts and constant striving for wealth and power had led to his becoming a monster.</p><p>But the real satisfaction was in seeing him try to fight back, and succeed. With the help of his friends, he waged a constant battle for control of his body.</p><p>His ultimate redemption came when during the final game of the 10 year old campaign the team was confronted with a portal that could only be sealed with several unique magic items.</p><p>When one of the items was destroyed with fighting eveil spirits, the magi on the team realized that the only other thing that could seal the portal was lifeforce. Freely sacrificed souls. Two of them to be precise. </p><p>I expected the team to try to find som willing sacrifices, or maybe even see the PC's try to offer a portion of each of their Karma/lifeforce to come up with enough lifeforce to seal the portal.</p><p>Then, our formerly power hungry munchkin steps forward, ad tells the rest of the team to leave. Clearly he reasoned, he's the only one on the team with TWO souls to sacrifice, and as such he would pay the prce and save them all.</p><p>It was roleplayed so well, and so intensely, that even though this wasn't my original plan, I decided that this was too good a story to pass up.</p><p>The other PC's watched as the munckin willingly offered up his sol and his "sensei's" soul to seal off the portal. I gave the PC the best death scene I could offer, and made sure to let the other PC's see his pure and redeemed soul finally free of taint before his lifelight winked out.</p><p>It was the perfect end to that campaign.</p></blockquote><p></p>
[QUOTE="Tinner, post: 2207672, member: 19667"] I ran a long-running Shadowrun campaign that was full o these moments. To this day, it is always the standard I measure all gaming against. One of te best sequeces was in dealing with a power hungry unchkin. I decided to teach him a lesson IC and OOC. He was always looking for more power, so when I offered him a bargain with a free spirit, he took the deal no questions asked. Things were fine for a time, as his new "sensei" gave him plenty of new power to play with. Then he began experiencing missing time. Tis progressed until the day he woke up to find himself tied to a bed. He managed to call a chummer to come release him, and then the two of them discovered that there was a teenage elf handcuffed in his closet - and he had no memory of how she got there. He still didn't make the connection between his new spirit fiend inhabiting his body, and these strange events. Things came to a head when his PC was taken over by the spirit and he got to watch elplessly as his body did some horrible things to a young girl from a church choir. Things that culminated with him (direcly because of his choice of grasping after power) crucifying the girl on he steeple of a local church. I had the [B]PLAYER [/B] literally on the floor, writhing in the fetal position as he came to the realization that all his selfish acts and constant striving for wealth and power had led to his becoming a monster. But the real satisfaction was in seeing him try to fight back, and succeed. With the help of his friends, he waged a constant battle for control of his body. His ultimate redemption came when during the final game of the 10 year old campaign the team was confronted with a portal that could only be sealed with several unique magic items. When one of the items was destroyed with fighting eveil spirits, the magi on the team realized that the only other thing that could seal the portal was lifeforce. Freely sacrificed souls. Two of them to be precise. I expected the team to try to find som willing sacrifices, or maybe even see the PC's try to offer a portion of each of their Karma/lifeforce to come up with enough lifeforce to seal the portal. Then, our formerly power hungry munchkin steps forward, ad tells the rest of the team to leave. Clearly he reasoned, he's the only one on the team with TWO souls to sacrifice, and as such he would pay the prce and save them all. It was roleplayed so well, and so intensely, that even though this wasn't my original plan, I decided that this was too good a story to pass up. The other PC's watched as the munckin willingly offered up his sol and his "sensei's" soul to seal off the portal. I gave the PC the best death scene I could offer, and made sure to let the other PC's see his pure and redeemed soul finally free of taint before his lifelight winked out. It was the perfect end to that campaign. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Had a "wow" moment lately?
Top