Hands up who wants to play the healing battery?

Kzach

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Let's face it, in previous editions, and heck, in a lot of other systems and games that are derived from D&D like WoW for instance, nobody ever wants to play the healing battery.

That's not knocking any of those systems or games, I'm just stating that it was a pretty well known phenomenon and I'll stand by that argument as I've seen it across dozens of systems and games over the last twenty odd years I've been gaming.

In fact, I would never have even considered taking a healing battery role until 4e. But for some strange reason, I really love clerics as healing batteries. It's come to the point where it's my preferred character choice.

Now I've only played my particular healing battery a few times and only ever at 1st and 3rd levels, but every time I have, I've enjoyed it immensely. He's just so damned uber!

My current healer is a human cleric. Eremus the Faithless I call him. It's an old character concept from my 1e/2e days that I never got around to playing or even making up as a character in those systems because I'd never have even considered playing him.

But in 4e he's got massive amounts of healing power and gives everyone in the party bonuses to hit, or penalties to the enemies or grants saving throws, or kills off minions or gives damage reduction to everyone or temporary hit points. And that's just at 1st-level!

2d6+7 plus the character's healing surge value thanks to Pacifist Healer. And with Astral Seal, he can target bloodied enemies and still heal allies and penalise the enemies defences.

THANK YOU VERY MUCH DIVINE POWER!

I thought I loved bards after they came out and I still like them, but with Divine Power out my first love has been eclipsed by the uber healer cleric (that I admittedly multi-classed into bard for an extra healing power...).
 

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Let's face it, in previous editions, and heck, in a lot of other systems and games that are derived from D&D like WoW for instance, nobody ever wants to play the healing battery.

That's not knocking any of those systems or games, I'm just stating that it was a pretty well known phenomenon and I'll stand by that argument as I've seen it across dozens of systems and games over the last twenty odd years I've been gaming.

In fact, I would never have even considered taking a healing battery role until 4e. But for some strange reason, I really love clerics as healing batteries. It's come to the point where it's my preferred character choice.

Now I've only played my particular healing battery a few times and only ever at 1st and 3rd levels, but every time I have, I've enjoyed it immensely. He's just so damned uber!

My current healer is a human cleric. Eremus the Faithless I call him. It's an old character concept from my 1e/2e days that I never got around to playing or even making up as a character in those systems because I'd never have even considered playing him.

But in 4e he's got massive amounts of healing power and gives everyone in the party bonuses to hit, or penalties to the enemies or grants saving throws, or kills off minions or gives damage reduction to everyone or temporary hit points. And that's just at 1st-level!

2d6+7 plus the character's healing surge value thanks to Pacifist Healer. And with Astral Seal, he can target bloodied enemies and still heal allies and penalise the enemies defences.

THANK YOU VERY MUCH DIVINE POWER!

I thought I loved bards after they came out and I still like them, but with Divine Power out my first love has been eclipsed by the uber healer cleric (that I admittedly multi-classed into bard for an extra healing power...).

That's cool. When I read the cleric class for 4e, that was the first time that I actually wanted to play a cleric. In previous editions, I was kind of in the same boat--didn't want to be the healing battery.
 

I like the cleric in 4E but I don't see him as a healing battery. Also I don't think that healing in WoW can ever be compared to healing in D&D, healing in WoW especially raid healing is for me extremely fun and challenging. D&D healing strategies are very basic in general, and to my experience always were.
 


I don't mind being a healer but I didn't really like being a cleric or a druid. The warlord was the best thing ever for me. I am still a combatant but I also can be good at healing, too. But I have no problem being the healing brick.
 

I've always liked clerics, because it's an easy RP hook into almost any D&D world. And usually, I was pretty good with being the healer. in 3e, clerics were obscenely good so there was no down side, and if 4e my cleric is utterly awesome to play. I made up a new wizard, just as an experiment, and started looking at all the combats we've been having with an eye towards "how would we do if I switched PCs?" and usually I come back to "we'd be screwed!" :)

PS
 

The Cleric in my primary campaign, and in another one I play in both have multi-classed into ranger (as many others have) and it seems like (in the games I have seen anyway) those who play clerics, and intend to do so for a long time, tend to look for another schtick to tack onto them... I'm not sure it's hating on the Cleric, but rather a carry-over from that "cleric's are boring" mentality.

Before DP though, the Cleric in my campaign told me essentially that he loved the Cleric, but there wasn't much for him to choose in the way of feats/powers that boosted his healing capacity so he was spreading into the ranged thing cause he thought it would be cool. Since DP, he has moved some things around though.

Anyway, I really like the Cleric as well and have enjoyed playing them ;)
 

Finding a healer is a massive problem in WoW for group PvE. Videogames should try to be more 4e-y.

I enjoy being the helper/healer/cheerleader but I've never really been able to play clerics and druids in D&D because I don't like the religious aspect. Kind of sucked for me that in 3e they were the two strongest PHB classes.
 
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I understand why people hate the priest in WoW, all you do is healing.

But you're being a little unfair to the D&D Cleric now. Don't know about the older ediitons (I started in 3rd), but in 3rd edition, the cleric was an uber melee killer machine, better than the fighter and the paladin, and "oh, if I have to I guess I can heal you, sure" guy.

Now, he's a lot more focused at healing. I still enjoy playing him a lot, but there's now doubt he's become more focused on being the healing bot than in 3rd edition.
 


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