TorgoTheWhite
Adventurer
I hate what they did to my dear bannerette... They plan to do the gladiator dirty in the same way
the current version is much improved over 2014's versionI hate what they did to my dear bannerette... They plan to do the gladiator dirty in the same way
it's a mechanical improvement if you ignore that it focuses needlessly on charisma.the current version is much improved over 2014's version
the current version is much improved over 2014's version
it's a mechanical improvement if you ignore that it focuses needlessly on charisma.
it does not need to be based on charisma, it needs to be based on class level.I like the idea that it leverages Charisma. I can't stand it when they give Fighters and Barbarians and such non-sensical Strength-based abilities.
Strength should be for bashing down doors and things like that. If I have a Knight subclass that is focused on leadership its powers should be Charisma focused.
I like the idea that it leverages Charisma. I can't stand it when they give Fighters and Barbarians and such non-sensical Strength-based abilities.
Strength should be for bashing down doors and things like that. If I have a Knight subclass that is focused on leadership its powers should be Charisma focused.
But this is only from level 7, which in most tables is late. In yours its more fine, but even then, the fighter will need to give up his ideal use to get more party use out of it. And advantage is just not that hard to get (with weapon masteries)I think at most tables no one would get healed (which is not a big deal) but they would get the advantage (which is the bigger deal IMO) .... as long as they were in range when you used it.
I don't care much about the healing, it is nice but whatever. It was the advantage on all d20 checks for all my allies for a round when I use 2nd Wind and reaction attacks whenever I action surge that look fun (and pretty effective?) to me.
I've played a ton of Eldritch Knights with all sorts of builds, it is powerful but I'm not really interested in doing that again right now.
Or it could just use proficiency as bonus. I do not mind the cha etc. but it needs to be treated as a big disadvantage, and the rest ouf the power budget accordingly changed.
Wizards which do focus on "bashing down enemies with a sword" dont need Str. Fighters are better fit to have a secondary stat, but its still a big disadvantage in the end, unless the stat is con or maybe wis.
But this is only from level 7, which in most tables is late. In yours its more fine, but even then, the fighter will need to give up his ideal use to get more party use out of it. And advantage is just not that hard to get (with weapon masteries)
Then play the Rune Night. Its a lot better support for the party and does not need you to make a screwed build.
The bannered is boring and not good. It gets better level 7 and 10, but also there for the level 10 ability you need to give up your perfect timing of action surge for your friends. If you have your turn before them then you cant use your burst but need to wait for turn 2 where its worse, because your allies are not yet next to enemies.
Honestly I still think overall a subclass less fighter which just goes for good stats and feats and pure fighter will be in most levels better. Yes there are some situations where different damage type might be better like against zombies, but planning for specific niche situations should not sacrifice the main levels and in some levels its EXTREME. Lets do the math for level 5.
Normal fighter, no subclass, 17 Str, 16 con, 14 wis, 10 dex. Great weapon fighting style, and on level 4 a feat which increases strength.
- On level 5 you deal in average: 2* (0.6*(8+4 )+ 0.05*(16+4))= 16.4 damage in average with an attack
- Your bannered deals 1 * (0.55*(7+3+3.5) + 0.05*(14+3+7)) =8.625 damage this is 52.6% of the damage of the normal subclass less fighter! So you are only half a character most of the time in combat
Honestly this is a liability, if you have any hard fight at level 5 (which in modules again is common, especially with level 5 being from the Xp required one of the longest levels), you are worth less than half a normal fighter with no subclass! You being there in the group makes the life harder for everyone.
Being at some levels (maybe, I still dont believe it) slightly better, does not make it ok to suck sooo hard at important levels.
This is such a strange comment, the banneret has never not been terrible.I hate what they did to my dear bannerette... They plan to do the gladiator dirty in the same way
it was made better in one thing and worse in other thing. but yeah, it was always a bad subclass.This is such a strange comment, the banneret has never not been terrible.