Haste and metamagic casting time

plavi

First Post
Example:
A sorcerer want to cast an extended spell. By the rules, this costs him a full round action for using a metamagic feat and not having prepared it (being a sorcerer after all).

However, he is also hasted. What to do with the partial action?

First cast a spell in the normal action, then start the full round spell in the extra partial action? Or....?

Also, how could a sorcerer use a quickened spell, considering the use of a metamagic feat costs him a full round action?

Thanx for any help and clarification

Regards

Chris
 
Last edited:

log in or register to remove this ad

A hastef mage has his normal full round action and an extra partial action.

So he could cast an emowered fireball as the FRA (goes off immediately) and then use his partial action to throw a normal fireball. So, when his action is done, he has now cast both fireballs.

sorcerers cannot use quicken normally for any effect. thats ok tho, as they use all the other metamagic so well.
 

Yup, exactly like Petrosian said.

It is a bit of a bugger about quicken spell, but with haste being much better for sorcs than wizzies (sorcs have a better effective duration under haste than wizzies), the sorc doesn't really nead it. Although they still can make use of quicken (sort of) through the metamagic rods in Tome and Blood.
 

Oh

I dunno

The PHB sais that a sorcerer using a metamagic feat casts the spell as a 1 round casting time, not a full round action (perhaps my question was flawed... yes, I see now, it was. See below for better understanding of my question, the part about full round casting times).

Literally, from the SRD "Some spellcasters choose spells as they cast them. They can choose when they cast their spells whether to use metamagic feats to improve them. As with other spellcasters, the improved spell uses up a higher-level spell slot. If its normal casting time is 1 action, casting a metamagic spell is a full-round action for a spellcaster that chooses spells as they cast them. For spells with a longer casting time, it takes an extra full-round action to cast the spell."

This implies an ordinary, full round action. However, also from the SRD, about casting times:

"A spell that takes 1 full round to cast is a full-round action. It comes into effect just before the beginning of the character's turn in the round after the character began casting the spell. The character then acts normally after the spell is completed. A spell that takes 1 minute to cast comes into effect just before the character's turn 1 minute later (and for each of those 10 rounds, the character is casting a spell as a full-round action)."

And this ("...comes into effect just before the beginning of the character's turn in the round after the character began casting the spell...") implies something else entirely, hence my question. I wish it were that simple, or perhaps I am reading to much in it. Or perhaps the PHB says differently?

Anybody...?
 
Last edited:

I believe the Sage answered this one, and you can use your PA to finish casting the spell. Note that this applies to one round spells such as summon monster, not full round actions such as metamagics w/ spontaneous casting.

Anyone have a confirmation on this?
 

Re: Oh

plavi said:
The PHB sais that a sorcerer using a metamagic feat casts the spell as a 1 round casting time, not a full round action
No it doesn't. Read your own quote again: "casting a metamagic spell is a full-round action."

A spell with a casting time of 1 Round takes a full 6 seconds to cast. That's why it is not complete until one round after you started casting it.

A metamagicked sorcerer spell is shorter than that; it's just a full-round action. It takes long enough that you can't move while doing it, but it's still finished before the end of your turn. It takes the same amount of time as a Full Attack action, or reloading a heavy crossbow, or any other full-round action.
 

Full round casting

Hi,

I've been nosing through the PHB, and the text there is identical (about casting times) as where it concerns the SRD.

This leads me to believe that a full-round action is different for casting a spell then it is for doing your full attacks.

Also, PHB p. 125: 'When you begin a spell that takes a full round or more to cast, you must continue the invocations, gestures and concentration from one round to just before your turn the next round (at least). If you lose concentration after starting the spell and before it is complete, you lose the spell.'

So, when a sorcerer casts a spell with a metamagic feat (a full-round action) he continues casting for a full round, until the start of his next round. No ambiguity there!

Then again, the following two questions:
-what about a hasted spellcaster casting a 1 round casting time spell (either a normal 1 r casting time spell for a wizard, or a metamagic spell for a sorcerer, does not matter).
-what about a sorcerer casting a quickened spell? Seems rather odd, taking a spell-level four levels highter, casting it at will but taking the full round to do it!

Any other ideas? Am I totally erring?

Regards
 

Re: Re: Oh

AuraSeer said:
A spell with a casting time of 1 Round takes a full 6 seconds to cast. That's why it is not complete until one round after you started casting it.
Minor nitpick: A single turn is 6 seconds, no matter which action(s) you perform in it. And no amount of time passes between the end of one turn and the start of the next.

As far as I can see, spells with a casting time of 1 full round don't complete until your next turn to represent the extra risk the caster takes when casting for more than a couple of seconds. Such a spell is far easier to interrupt. Based on that, a metamagic'ed spell cast by a sorcerer take effect immediately because the "applying metamagic" part of the casting can't be interrupted.
 

Re: Full round casting

plavi said:
Hi,
This leads me to believe that a full-round action is different for casting a spell then it is for doing your full attacks.
It has led you incorrectly. A full-round action is not the same as one full round. The former describes what you can do on your initiative. The latter is the elapsed time between your initiative in one round, and your initiative in the next.


So, when a sorcerer casts a spell with a metamagic feat (a full-round action) he continues casting for a full round, until the start of his next round.
Incorrect.
A full-round action is not the same as one full round.

Am I totally erring?
Yes.

-what about a sorcerer casting a quickened spell?
See the FAQ. The Quicken Spell feat is pointless for sorcerers. A sorcerer who took the feat could cast a Quickened Magic Missile in a 5th-level slot, but it would still take a full-round action to cast.
 

Hygric said:
It is a bit of a bugger about quicken spell, but with haste being much better for sorcs than wizzies (sorcs have a better effective duration under haste than wizzies), the sorc doesn't really nead it. Although they still can make use of quicken (sort of) through the metamagic rods in Tome and Blood.

What do you mean by a "better effective duration"? A 6th level sorcerer casting haste has the same duration as a 6th level wizard. They both get an extra 6 partial actions from the casting of the spell.
 

Recent & Upcoming Releases

Remove ads

Top