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Hating on familiars
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<blockquote data-quote="Li Shenron" data-source="post: 3335987" data-attributes="member: 1465"><p>I think it's a fair risk.</p><p></p><p>However if you don't want the risk, consider that there are other options beside asking the DM for a replacement of the whole summon familiar ability:</p><p></p><p>- Bring the familiar with you in your adventures, but not in combat: the main bonus granted works within 1 mile, so leaving the familiar outside of the dungeon for example may often mean that you don't lose that bonus. The price to pay is to lose Alertness (something you can live without) and the possible aid of the familiar during combat (which you wouldn't do anyway because of the risks).</p><p></p><p>- Leave the familiar at home: you lose all benefits during adventures, but sometimes you may use them when doing something within the town. Furthermore, remember that combat is only one of many uses for a a familiar: there's messenger, scout, tracker, alarm... all of which threaten it less than a fight.</p><p></p><p>- Look for spells and items (e.g. in T&B) specifically designed to protect the familiar.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 3335987, member: 1465"] I think it's a fair risk. However if you don't want the risk, consider that there are other options beside asking the DM for a replacement of the whole summon familiar ability: - Bring the familiar with you in your adventures, but not in combat: the main bonus granted works within 1 mile, so leaving the familiar outside of the dungeon for example may often mean that you don't lose that bonus. The price to pay is to lose Alertness (something you can live without) and the possible aid of the familiar during combat (which you wouldn't do anyway because of the risks). - Leave the familiar at home: you lose all benefits during adventures, but sometimes you may use them when doing something within the town. Furthermore, remember that combat is only one of many uses for a a familiar: there's messenger, scout, tracker, alarm... all of which threaten it less than a fight. - Look for spells and items (e.g. in T&B) specifically designed to protect the familiar. [/QUOTE]
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