Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Hating on familiars
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jack Simth" data-source="post: 3337942" data-attributes="member: 29252"><p>You can do useful things, completely Core, with a well-selected familiar. Really. At low-levels, at least.</p><p></p><p>Bat familiar: Very small, put it inside your clothing, where it sleeps while you adventure. Your clothing is attended (by you), so you take the consequences of anything that attempts to get to your familiar must get through you first (familiar has total cover, so can't be targetted by all but a handful of effects; you're attending your clothing, so except for a handful of effects and natural-1's on saves, you take any damage your clothing otherwise would - like, say, a Burning Hands spell you get caught in). Why a bat? Well, it's got Blindsense, it can sleep during the day, and it doesn't need to rest and regain spells. It's really, really hard to hide from blindsense (Incorporeal, certain non-core feats). Sure, it's only Blindsense-20, so someone with a bow can still give you a nasty surprise, but it's also got a really good Listen score. Taking 10, the move Silently DC to keep a bat from hearing you is 18. You can get a reasonable chance of beating that at low levels. </p><p></p><p>Owl: Same as the bat, really, although instead of blindsense, it's got a Listen check of +16, and a Spot check of +8 (with a +8 racial bonus in areas of shadowy illunination - like, say, at night, when you're sleeping).</p><p></p><p>Hard to beat a rat for overall stealth - Hide +16, Move Silently +12;also has a climb and swim speed, so can get around most obstacles. Mind you, a Toad with a Silence spell can beat the rat for overall stealth... but that requires a 2nd level Clerical spell, and the toad has a move of 5. </p><p></p><p>And to top it off, familiars are intelligent. By default, they understand common, even if they can't speak it. You can tell your familiar to wake you if anything potentially dangerous comes by.</p></blockquote><p></p>
[QUOTE="Jack Simth, post: 3337942, member: 29252"] You can do useful things, completely Core, with a well-selected familiar. Really. At low-levels, at least. Bat familiar: Very small, put it inside your clothing, where it sleeps while you adventure. Your clothing is attended (by you), so you take the consequences of anything that attempts to get to your familiar must get through you first (familiar has total cover, so can't be targetted by all but a handful of effects; you're attending your clothing, so except for a handful of effects and natural-1's on saves, you take any damage your clothing otherwise would - like, say, a Burning Hands spell you get caught in). Why a bat? Well, it's got Blindsense, it can sleep during the day, and it doesn't need to rest and regain spells. It's really, really hard to hide from blindsense (Incorporeal, certain non-core feats). Sure, it's only Blindsense-20, so someone with a bow can still give you a nasty surprise, but it's also got a really good Listen score. Taking 10, the move Silently DC to keep a bat from hearing you is 18. You can get a reasonable chance of beating that at low levels. Owl: Same as the bat, really, although instead of blindsense, it's got a Listen check of +16, and a Spot check of +8 (with a +8 racial bonus in areas of shadowy illunination - like, say, at night, when you're sleeping). Hard to beat a rat for overall stealth - Hide +16, Move Silently +12;also has a climb and swim speed, so can get around most obstacles. Mind you, a Toad with a Silence spell can beat the rat for overall stealth... but that requires a 2nd level Clerical spell, and the toad has a move of 5. And to top it off, familiars are intelligent. By default, they understand common, even if they can't speak it. You can tell your familiar to wake you if anything potentially dangerous comes by. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Hating on familiars
Top