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Have You played In An Official D&D Adventurer's League Event?
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<blockquote data-quote="guachi" data-source="post: 7705317" data-attributes="member: 6785802"><p>Yes.</p><p></p><p>The nice thing about AL is the can't turn you away, barring tables being too big/small or your PC not being of the appropriate level for the adventure. It's great for people like me at the time in 2014. I had the 5e books and no one to play with. I hadn't played D&D in years and didn't have a group. Though given my job there are lots of people at work who play. So I went to the FLGS, had some fun, quit because the DM used houserules when he shouldn't have (and basically ruined my PC), but at least I had some players for my campaign. Great place to recruit.</p><p></p><p>Recently, about six weeks ago, I went to a different FLGS a bit farther away that had recently opened up and needed another DM for AL as their games had too many players - 13 showed up one time. There are a lot of people that only show up for a session or two, so it's frustrating to DM and the adventures have no momentum as players come and go. </p><p></p><p>However, I like roleplaying enough that I'd hate for someone to buy the rules and have no one to play with. Like last Tuesday where a young girl (junior high, maybe?) showed up and just watched us play for a bit. When we took a break, everyone was really nice to her and encouraged her to show up next week.</p><p></p><p>The FLGS and AL was a great place to recruit PCs for a store-hosted campaign (which the store also needed a DM for). That's what I really wanted to do. DMing AL is just a means to an end (two ends - my campaign and ensuring new players don't feel completely left out).</p><p></p><p>EDIT: I can't fathom why anyone would play in AL as a regular (or, only) way to play D&D. It's fine if you have nothing else, but that's about it.</p></blockquote><p></p>
[QUOTE="guachi, post: 7705317, member: 6785802"] Yes. The nice thing about AL is the can't turn you away, barring tables being too big/small or your PC not being of the appropriate level for the adventure. It's great for people like me at the time in 2014. I had the 5e books and no one to play with. I hadn't played D&D in years and didn't have a group. Though given my job there are lots of people at work who play. So I went to the FLGS, had some fun, quit because the DM used houserules when he shouldn't have (and basically ruined my PC), but at least I had some players for my campaign. Great place to recruit. Recently, about six weeks ago, I went to a different FLGS a bit farther away that had recently opened up and needed another DM for AL as their games had too many players - 13 showed up one time. There are a lot of people that only show up for a session or two, so it's frustrating to DM and the adventures have no momentum as players come and go. However, I like roleplaying enough that I'd hate for someone to buy the rules and have no one to play with. Like last Tuesday where a young girl (junior high, maybe?) showed up and just watched us play for a bit. When we took a break, everyone was really nice to her and encouraged her to show up next week. The FLGS and AL was a great place to recruit PCs for a store-hosted campaign (which the store also needed a DM for). That's what I really wanted to do. DMing AL is just a means to an end (two ends - my campaign and ensuring new players don't feel completely left out). EDIT: I can't fathom why anyone would play in AL as a regular (or, only) way to play D&D. It's fine if you have nothing else, but that's about it. [/QUOTE]
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