Help me design a plot-item...

Hawke

Explorer
3 level 5 characters (ranger,pally,cleric) need to find three parts to a plot-item. The goal once the item is assembled or activated is to destroy a fey-gate that allows Eladrin to freely move into the material plane.

I'd like the item to have three parts, a neat theme, and each part does something pretty cool. The item will be consumed once it is used to close the feygate.

I'm having trouble coming up with a cool theme for the item, the mechanics, and making it sounds like a reasonable thing. I'm thinking perhaps I'm talking about three items that aren't meant to be put together but doing so will seal any rifts between planes as a secondary effect?

I'd love some help here!
 

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I might be tempted to use the following items from Adventurer's Vault:

Bridle of Conjuration (level 4) (AV pg 169)

Phantom Soldier (level 7) (AV pg 175)

Cold Iron Weapon +2 (level 8) (AV pg 66) -- whatever weapon would be most useful to your party.


To close the gate, use the Bridle to summon a horse, use the Phantom to summon the soldier, have the soldier mount the horse, wield the Cold Iron weapon, and ride through the gate.



Cheers,
Roger
 

Interesting idea! I'll have to break out my AV to get the details, so i can't check at work... but will be eager to start this up.
 

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