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Help me pick out some good d20 products
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<blockquote data-quote="BigFreekinGoblinoid" data-source="post: 2464561" data-attributes="member: 5988"><p>Green Ronin's Advanced Beastiary is a book full of cool templates that can change an ordinary monster into something very different, adding a CR or 2, this might be perfect for adding options to your summoned creatures. </p><p></p><p>Green Ronin/Game Mechanics Thieves Quarter and Temple Quarter books are great if you need a city resource. </p><p></p><p>Chaositech by Malhavoc is an all time favorite for new/strange gear, as is the Slarecian Legacy book ( wriitten for the Scarred Lands, but you can use it ) by Sword & Sorcery. </p><p></p><p>The Fantasy Flight books mentioned by others are good, but the Dungeoncraft and Cityworks book are written for Journeyman DM's IMO. But still very good, especially if you are a journeyman! </p><p></p><p>I'm intrigued by the Book of Iron Might, but fear that might mean radical changes to the game. </p><p></p><p>Don't forget to check out the ENnie nominations too, they are always good books:</p><p><a href="http://www.enworld.org/showthread.php?t=140350" target="_blank">http://www.enworld.org/showthread.php?t=140350</a></p><p></p><p>Advanced Player's Guide, Sword Sorcery D20 had some interesting new rule material in it, but alos some stuff I didn't care for, but I could say the same for Unearthed Arcana, so if you liked that book, check it out.</p><p></p><p>I don't have it , but I'm also interested in Necromancers new spells compedium /magic book , Eldritch Sorcery <a href="http://secure1.white-wolf.com/catalog/product_info.php?cPath=41&products_id=652" target="_blank">http://secure1.white-wolf.com/catalog/product_info.php?cPath=41&products_id=652</a></p><p></p><p>need more ideas?</p></blockquote><p></p>
[QUOTE="BigFreekinGoblinoid, post: 2464561, member: 5988"] Green Ronin's Advanced Beastiary is a book full of cool templates that can change an ordinary monster into something very different, adding a CR or 2, this might be perfect for adding options to your summoned creatures. Green Ronin/Game Mechanics Thieves Quarter and Temple Quarter books are great if you need a city resource. Chaositech by Malhavoc is an all time favorite for new/strange gear, as is the Slarecian Legacy book ( wriitten for the Scarred Lands, but you can use it ) by Sword & Sorcery. The Fantasy Flight books mentioned by others are good, but the Dungeoncraft and Cityworks book are written for Journeyman DM's IMO. But still very good, especially if you are a journeyman! I'm intrigued by the Book of Iron Might, but fear that might mean radical changes to the game. Don't forget to check out the ENnie nominations too, they are always good books: [url]http://www.enworld.org/showthread.php?t=140350[/url] Advanced Player's Guide, Sword Sorcery D20 had some interesting new rule material in it, but alos some stuff I didn't care for, but I could say the same for Unearthed Arcana, so if you liked that book, check it out. I don't have it , but I'm also interested in Necromancers new spells compedium /magic book , Eldritch Sorcery [url]http://secure1.white-wolf.com/catalog/product_info.php?cPath=41&products_id=652[/url] need more ideas? [/QUOTE]
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