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Help with a villain for my players... (My players stay OUT.)
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<blockquote data-quote="Terraism" data-source="post: 1290005" data-attributes="member: 278"><p>Ok - the campaign I'm running has just gotten off the ground - we've had five sessions, and everyone's gotten acquanted with their characters, each other, the area they're in (and won't likely be leaving for a while) - and I'm looking to create an overarching villain for the next couple adventures. Basic background as follows...</p><p></p><p>The town, Thorncrest, doesn't actually qualify as a town. It's less than a hamlet, even - around ninety residents. The PCs, with two exceptions, are natives, and fairly young. The small valley they live in is blessed with an "Antipathy" focused on "people who have ill-intent" laid down a <em>long</em> time ago by a powerful individual who loved the little place. The magic is failing now, and, for the first time in generations, the people are having to deal with outsiders and, worse, bad guys.</p><p></p><p>The PC's just - with a lot of work - repelled a marauding group of hobgoblins. They didn't kill many, just injured and intimated them (trickery; the PC's weren't actually capable of their threats. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ) I'm thinking the hobgobs might be back in the future, looking for revenge, but for now, I'm more concerned of an overarching threat.</p><p></p><p>So here's where I'm confused. The valley has a fairly heavy fey population, and was, at one point, relatively important - but that was a <em>long</em> time ago. I'd like to have some historian digging at things interested in taking a look, but I don't know what importance it may have had or who'd be looking for it. So any ideas are <em>very</em> welcome.</p></blockquote><p></p>
[QUOTE="Terraism, post: 1290005, member: 278"] Ok - the campaign I'm running has just gotten off the ground - we've had five sessions, and everyone's gotten acquanted with their characters, each other, the area they're in (and won't likely be leaving for a while) - and I'm looking to create an overarching villain for the next couple adventures. Basic background as follows... The town, Thorncrest, doesn't actually qualify as a town. It's less than a hamlet, even - around ninety residents. The PCs, with two exceptions, are natives, and fairly young. The small valley they live in is blessed with an "Antipathy" focused on "people who have ill-intent" laid down a [i]long[/i] time ago by a powerful individual who loved the little place. The magic is failing now, and, for the first time in generations, the people are having to deal with outsiders and, worse, bad guys. The PC's just - with a lot of work - repelled a marauding group of hobgoblins. They didn't kill many, just injured and intimated them (trickery; the PC's weren't actually capable of their threats. :) ) I'm thinking the hobgobs might be back in the future, looking for revenge, but for now, I'm more concerned of an overarching threat. So here's where I'm confused. The valley has a fairly heavy fey population, and was, at one point, relatively important - but that was a [i]long[/i] time ago. I'd like to have some historian digging at things interested in taking a look, but I don't know what importance it may have had or who'd be looking for it. So any ideas are [i]very[/i] welcome. [/QUOTE]
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