Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Help with Psionics
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Staffan" data-source="post: 1704226" data-attributes="member: 907"><p>An alternative is to make it a free +level to the dispel check, with a cap of +10 just like the Dispel Magic spell. The augmentation would then be 6 PP to raise this cap by 10, or possibly 3 PP to raise it by 5 (augmentable multiple times).</p><p></p><p></p><p>Note that schism is a <strong>lot</strong> weaker than 3.0 Haste. It (a) only allows purely mental actions, and (b) only allows those as if you were 6 levels lower. A more fitting arcane substitute would be a spell that allowed you to cast one more spell per round, but it couldn't be of the three highest spell levels available to you, and you'd be treated as 6 levels lower for determining its effects. So, if at 7th level you'd be able to cast an additional 1d4+1 magic missile per round, or an additional 10d6 fireball even at 16th level, that's OK with me.</p><p></p><p>As for Quicken, I <strong>do</strong> allow spontaneous casters to use it, and note that the psionic version is more limited than the magic version due to the way psionics work with PPs. First, the power in question isn't only limited in level like with the magic version. You also get a weaker effect, since the 6 PP you spend to Quicken count toward the maximum PP allowed for the power. The 9th level wizard might be able to use Quicken to cast an extra Magic Missile, but that Magic Missile will have the full effect of 9 caster levels behind it. The 9th level psion uses Quicken to get an extra Energy Missile, but that Energy Missile is as if cast by a 3rd level caster. Second, it basically requires a second feat in order to use it more than once per fight. Taking a full-round action during combat in order to be able to later manifest a relatively weak power as a free action isn't exactly effective.</p><p></p><p></p><p>Note that it doesn't so much circumvent the cost as change it - it does cost 3 PP to activate Hustle, after all (5 PP for an egoist, but those aren't the ones where it's problematic really).</p></blockquote><p></p>
[QUOTE="Staffan, post: 1704226, member: 907"] An alternative is to make it a free +level to the dispel check, with a cap of +10 just like the Dispel Magic spell. The augmentation would then be 6 PP to raise this cap by 10, or possibly 3 PP to raise it by 5 (augmentable multiple times). Note that schism is a [b]lot[/b] weaker than 3.0 Haste. It (a) only allows purely mental actions, and (b) only allows those as if you were 6 levels lower. A more fitting arcane substitute would be a spell that allowed you to cast one more spell per round, but it couldn't be of the three highest spell levels available to you, and you'd be treated as 6 levels lower for determining its effects. So, if at 7th level you'd be able to cast an additional 1d4+1 magic missile per round, or an additional 10d6 fireball even at 16th level, that's OK with me. As for Quicken, I [b]do[/b] allow spontaneous casters to use it, and note that the psionic version is more limited than the magic version due to the way psionics work with PPs. First, the power in question isn't only limited in level like with the magic version. You also get a weaker effect, since the 6 PP you spend to Quicken count toward the maximum PP allowed for the power. The 9th level wizard might be able to use Quicken to cast an extra Magic Missile, but that Magic Missile will have the full effect of 9 caster levels behind it. The 9th level psion uses Quicken to get an extra Energy Missile, but that Energy Missile is as if cast by a 3rd level caster. Second, it basically requires a second feat in order to use it more than once per fight. Taking a full-round action during combat in order to be able to later manifest a relatively weak power as a free action isn't exactly effective. Note that it doesn't so much circumvent the cost as change it - it does cost 3 PP to activate Hustle, after all (5 PP for an egoist, but those aren't the ones where it's problematic really). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Help with Psionics
Top