Henry
Autoexreginated
Hello, all!
Over in this thread in General Discussion:
http://enworld.cyberstreet.com/showthread.php?s=&postid=655607#post655607
The poster known as Frostmarrow
gave me an idea for an alternate version of haste. Since WotC's new version for 3E Revised eliminates the partial action, but some people are not happy with the AC Bonus and extra attack that the New Haste is purported to give you, We were discussing pro's and con's, and the idea came up:
What if the Arcane Spell Haste gave you a DEX Bonus and doubled your move rate, a la Expeditious Retreat?
So, Without Further Ado:
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The rationale is a bit like the movie Spider-Man. Peter Parker was shown, in one marvelous fight scene, to have reflexes and reaction times far faster than a normal man. Everything seemed to happen in "bullet time" (to borrow a video game term) for him, and allowed him to react accordingly.
The end effect (increases to reflexes and movement) is more like what haste is to some people, but without the extra action, or (as poster Gez calls it) the "Frenzy" effect, which is just aiding fighters, and little aid to spellcasters. Also, I made it Enhancement bonus because I thought it too powerful to allow to stack with Gauntlets of DEX, or Empowered cat's graces. a +12 to +20 to DEX just didn't sit well with me.
I know that other options are making Haste and Mass Haste higher level, as well as banning them entirely, but I thought having another option might be useful?
Questions? Comments? Lynchings?
-Henry
Over in this thread in General Discussion:
http://enworld.cyberstreet.com/showthread.php?s=&postid=655607#post655607
The poster known as Frostmarrow

What if the Arcane Spell Haste gave you a DEX Bonus and doubled your move rate, a la Expeditious Retreat?
So, Without Further Ado:
Henry's Hoojibulous Haste
Transmutation
Level: Brd 3, Sor/Wiz 3
Components: V, S, M
Casting Time: 1 action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature
Duration: 1 round/level
Saving Throw: Fortitude negates
(harmless)
Spell Resistance: Yes (harmless)
The transmuted creature moves and acts more quickly than normal. As a result, the creature affected gains a +8 Enhancement bonus to Dexterity, and her movement rate is doubled, for the duration of the spell. All related scores (Armor Class, Initiative Modifier, Reflex Saves, and Ranged Attack Bonuses) are affected.
---------------------
The rationale is a bit like the movie Spider-Man. Peter Parker was shown, in one marvelous fight scene, to have reflexes and reaction times far faster than a normal man. Everything seemed to happen in "bullet time" (to borrow a video game term) for him, and allowed him to react accordingly.
The end effect (increases to reflexes and movement) is more like what haste is to some people, but without the extra action, or (as poster Gez calls it) the "Frenzy" effect, which is just aiding fighters, and little aid to spellcasters. Also, I made it Enhancement bonus because I thought it too powerful to allow to stack with Gauntlets of DEX, or Empowered cat's graces. a +12 to +20 to DEX just didn't sit well with me.
I know that other options are making Haste and Mass Haste higher level, as well as banning them entirely, but I thought having another option might be useful?
Questions? Comments? Lynchings?
-Henry