Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Heroes of High Favor: Half Orcs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Messageboard Golem" data-source="post: 2009850" data-attributes="member: 18387"><p><strong>By Steven Creech, Exec. Chairman, d20 Magazine Rack </strong></p><p><strong></strong></p><p><strong>Sizing Up the Target </strong></p><p><em>Heroes of High Favor: Half-Orcs</em> is the sophomore effort from newcomer Bad Axe Games. Written by Benjamin Durbin, this 62-page trade paperback size book retails for $9.95. Half-Orcs is designed primarily for the player rather than the GM and it offers some interesting classes for the half-orc. </p><p></p><p><strong>First Blood</strong> </p><p>Half-orcs tend to favor the barbarian class and the book focuses on that. Nearly everything here is based on the assumption that your half-orc is starting out as a barbarian. Almost every feat listed requires the ability to rage. Tribal/Totem focus choices offer characters additional options but carry them down a specific path in that they tend to retain certain savage qualities. New skills are presented with one of the better ones being Craft Savage Weapon, which allows a player to manufacture bone or stone weapons. </p><p></p><p>Another new concept is the breeding and crossbreeding of different animals and beasts. Using a simple system of skill checks, half-orc players may attempt to breed animals in unusual combinations. </p><p></p><p>Ten new prestige classes are offered with each focusing on a different barbarian multiclass combination. Each entry covers the character’s role in half-orc society, his role within the adventuring party, how nearly the same results can be obtained from multiclassing rather than using the prestige class, and then a breakdown of the PrC itself.</p><p></p><p><strong>Critical Hits</strong> </p><p>Careful thought went into the game mechanics of the book. Balance is evident although a couple of classes gain some rather potent abilities at upper levels. The information regarding skills and the comparing of specific prestige classes to multiclass combinations is quite original. I like the Moulder PrC and the way they develop their own animal companion. </p><p></p><p><strong>Critical Misses</strong> </p><p>The book really only focuses on one aspect of the half-orc in that the barbarian class must be a part of the equation. It fails to give alternative or new takes on half-orcs as a race. Every half-orc need not be a barbarian at heart capable of berserker rages at the drop of a hat. On the back cover, there is the claim that this book “is the definitive sourcebook for half-orc characters of every kind.” If this claim is going to hold water, then there should be material that gives GMs and players choices other than a multiclassed barbarian. Perhaps the words “definitive” and “every” should be dropped from future books. </p><p></p><p><strong>Coup de Grace</strong> </p><p>Heroes of High Favor: Half-Orcs is a better book than its predecessor on dwarves. The overall game mechanics, for the most part, are balanced. There are a few such as Improved Enraged Casting and Ruthless Assault that come close to going over the top. It’s good to see some solid multiclass and PrC info for players, but I wish they didn’t all have the barbarian as their fundamental base. Still, for the dollar, it’s a good buy if you are looking for something that fits the half-orc stereotypes. </p><p></p><p><span style="color: green"><strong>To see the graded evaluation of this product, go to <em>The Critic's Corner</em> at <a href="http://www.d20zines.com" target="_blank">www.d20zines.com.</a></strong></span></p></blockquote><p></p>
[QUOTE="Messageboard Golem, post: 2009850, member: 18387"] [b]By Steven Creech, Exec. Chairman, d20 Magazine Rack Sizing Up the Target [/b] [i]Heroes of High Favor: Half-Orcs[/i] is the sophomore effort from newcomer Bad Axe Games. Written by Benjamin Durbin, this 62-page trade paperback size book retails for $9.95. Half-Orcs is designed primarily for the player rather than the GM and it offers some interesting classes for the half-orc. [b]First Blood[/b] Half-orcs tend to favor the barbarian class and the book focuses on that. Nearly everything here is based on the assumption that your half-orc is starting out as a barbarian. Almost every feat listed requires the ability to rage. Tribal/Totem focus choices offer characters additional options but carry them down a specific path in that they tend to retain certain savage qualities. New skills are presented with one of the better ones being Craft Savage Weapon, which allows a player to manufacture bone or stone weapons. Another new concept is the breeding and crossbreeding of different animals and beasts. Using a simple system of skill checks, half-orc players may attempt to breed animals in unusual combinations. Ten new prestige classes are offered with each focusing on a different barbarian multiclass combination. Each entry covers the character’s role in half-orc society, his role within the adventuring party, how nearly the same results can be obtained from multiclassing rather than using the prestige class, and then a breakdown of the PrC itself. [b]Critical Hits[/b] Careful thought went into the game mechanics of the book. Balance is evident although a couple of classes gain some rather potent abilities at upper levels. The information regarding skills and the comparing of specific prestige classes to multiclass combinations is quite original. I like the Moulder PrC and the way they develop their own animal companion. [b]Critical Misses[/b] The book really only focuses on one aspect of the half-orc in that the barbarian class must be a part of the equation. It fails to give alternative or new takes on half-orcs as a race. Every half-orc need not be a barbarian at heart capable of berserker rages at the drop of a hat. On the back cover, there is the claim that this book “is the definitive sourcebook for half-orc characters of every kind.” If this claim is going to hold water, then there should be material that gives GMs and players choices other than a multiclassed barbarian. Perhaps the words “definitive” and “every” should be dropped from future books. [b]Coup de Grace[/b] Heroes of High Favor: Half-Orcs is a better book than its predecessor on dwarves. The overall game mechanics, for the most part, are balanced. There are a few such as Improved Enraged Casting and Ruthless Assault that come close to going over the top. It’s good to see some solid multiclass and PrC info for players, but I wish they didn’t all have the barbarian as their fundamental base. Still, for the dollar, it’s a good buy if you are looking for something that fits the half-orc stereotypes. [color=green][b]To see the graded evaluation of this product, go to [i]The Critic's Corner[/i] at [url=http://www.d20zines.com]www.d20zines.com.[/url][/b][/color] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Heroes of High Favor: Half Orcs
Top