CreamCloud0
Legend
Yeah, I mean, I’m someone who’d fall more on the loose side for playing a class narrative, but there are other parts of the game where I absolutely want hard coded rules and abilities and feel that going no-rules loosey goosey ruins the feel of playing the thing as it’s meant to represent for me.I get it too. The thing is, not having hard-coded rules doesn't really prevent anyone to play it "hard", whereas having hard-coded rules will prevent anyone playing it "loosely". Hence, more people will be able to play it as they wish if it is not hard-coded.






