The players need a key to continue on the quest. It is held in the dungeon of a nobles country manor. There is going to be a large house party tomarrow (game time). What I wanted to have happen was the characters get inside and have a social game session instead of the usual non-stop combat. The ball is by invitation only and there are armed guards around the estate. This is due to the fact that the noble family is evil. They invited all their evil friends and people they want to corrupt. In the dungeon there is all kinds of BoVD stuff going on. There is also a time constraint. Another (evil) group trying to steal the key and they certainly will if the PCs don't steal it first.
The two player characters are 7th level and Chaotic Neutral. One is a lizard-person Monk. The other is a cat-person Monk/Cleric. Both races are almost unheard of in this human-dominated part of the world. I have a whole host of NPCs who can assist them but I prefer for the players to think of the plans. I don't mind giving suggestions to them if they are stuck. And I have a feeling they will be stuck.
So far, the plan I think I will suggest to them is for the party Enchanter to cast an illusion on them and then bluff their way past the doorman. If all else fails I have a powerful patron NPC who can get them in.
Can anyone think of a better plan?
The two player characters are 7th level and Chaotic Neutral. One is a lizard-person Monk. The other is a cat-person Monk/Cleric. Both races are almost unheard of in this human-dominated part of the world. I have a whole host of NPCs who can assist them but I prefer for the players to think of the plans. I don't mind giving suggestions to them if they are stuck. And I have a feeling they will be stuck.
So far, the plan I think I will suggest to them is for the party Enchanter to cast an illusion on them and then bluff their way past the doorman. If all else fails I have a powerful patron NPC who can get them in.
Can anyone think of a better plan?