Maxperson
Morkus from Orkus
The mechanics do not back that up at all. At level 1 with expertise and 16 dex the rogue has +7. At level 20 he has +15. Yeah, both of those are the same. Just experts.Or you can have an In-Depth back story where you’ve been raised in the thieves guild and been picking locks since you were 8.
The average person has a stat of 9 or 10. Anyone with a 16 is exceptional. Anyone with proficiency in a particular skill can make a living with that skill and anyone with expertise in a skill is an expert. Level 1 doesn’t matter.
At level 1 someone with proficiency is barely proficient, not someone who could make a living at that skill. With a 9 or 10 in a stat, he'd be failing easy rolls 35%-40% of the time. That sort of failure rate doesn't make you a living, and since money is on the line, failure has meaning, so no auto successes for lack of meaning to the rolls.
You'd need +8 or so to be able to make a living. +13 would make you an expert who would be making pretty much all easy and moderate rolls, and most hard ones. With a good chance at very hard and sometimes even nearly impossible. THAT's an expert.
Nah. Skill is supposed to be there, too. When the level 5 Rogue can pick any lock in the universe, something has gone terribly wrong.the difference between a level 0 expert locksmith and a level 1 and a level 20 is the stories.
One is picking locks as a job, one is picking locks in a dungeon and the other is picking locks in the Abyss. It’s the story of how they got to the lock that matters. Not that they can all pick a dc 25 lock.








