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How will guns change a D&D world?
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<blockquote data-quote="Shades of Green" data-source="post: 2306489" data-attributes="member: 3297"><p>In my campaign, a musket is a much cheaper, highly available (if somewhat less relyable and far less accurate) alternative to a wand. Ofcourse, in other people's campaigns it might differ.</p><p></p><p>About armor in campaigns using firearms: always remember than in a typical D&D world, soldiers will occasionally come across monstrous opponents, many of which are uncapable of using firearms but more than capable of clawing/stinging/biting etc a soldier with melee attacks. Many of these critters might even be employed by certain armies. So armor has some relevance, though a good compromise (atleast in my campaign) is equipping the troops with light armor (Imperial troops, considered to be "heavy" troops, use chain-shirts, most armies use Padded, Leather or Studded Leather armors). Anything heavier than Chain Shirt would be reserved for troops specializing in melee combat, particularly against monsters (especially undead/demons), and many fighters would go the Dexterity route rather than the Strength one.</p></blockquote><p></p>
[QUOTE="Shades of Green, post: 2306489, member: 3297"] In my campaign, a musket is a much cheaper, highly available (if somewhat less relyable and far less accurate) alternative to a wand. Ofcourse, in other people's campaigns it might differ. About armor in campaigns using firearms: always remember than in a typical D&D world, soldiers will occasionally come across monstrous opponents, many of which are uncapable of using firearms but more than capable of clawing/stinging/biting etc a soldier with melee attacks. Many of these critters might even be employed by certain armies. So armor has some relevance, though a good compromise (atleast in my campaign) is equipping the troops with light armor (Imperial troops, considered to be "heavy" troops, use chain-shirts, most armies use Padded, Leather or Studded Leather armors). Anything heavier than Chain Shirt would be reserved for troops specializing in melee combat, particularly against monsters (especially undead/demons), and many fighters would go the Dexterity route rather than the Strength one. [/QUOTE]
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