How would YOU change Shadowdark?

When I started working on a new Shadowdark campaign, I was seriously interested in Dolmenwood as the setting. Between the dark hexes with forests in them and many POI's in the hex crawl that led to adventures in the dark, I thought it would've been perfect. I decided to go a different direction. I'm creating a whole New World with hex crawls leading to similar POIs. It has a ton of awesome post-apocalyptic influences. Isolated city-states at war with each other. Crazy ley lines ruined by ancient wizards trying to harness their chaos magic. I'm still working on it. I'm not quite ready yet. Wish me luck.
I love this.

Sometimes the answer to "hey, I love X, Y and Z about these things, but not A" isn't to grit your teeth and tolerate A but to make X, Y and Z on your own.
 

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Yeah, there's no reason not to faff about with different tweaks for your home game to zoom in on the specific game experience you want. This isn't the right hobby for RAW purists. Publishing (and trying to charge for) those same tweaks as 'play tested' and 'good' is, however, something I wish people had a little more foresight and humility about.
 

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