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I don't know how I ever managed to game as a kid
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<blockquote data-quote="Henry" data-source="post: 2906696" data-attributes="member: 158"><p>My VERY first game I ran was using Basic D&D 1st level characters, played by my cousins, and myself as DM, running them through White Plume Mountain.</p><p></p><p>Needless to say, they did not get very far. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>They did fine against the Sphinx with the riddle, but three PCs died because nobody had ever heard of "green slime" at that point. So I said the cleric manages to bring everyone back to life (first level "spelless" cleric, mind you) and they continued.</p><p></p><p>It was only a couple of years later that I played it again with a good friend (one on one sessions), involving the basic and Expert sets (this was before basic/expert/companion/masters), and later we started using the "Advanced" set. We played through the Keep, through Isle of Dread, Descent into the Depths, Demonweb pits, etc. We played without combat rules, using my imagination for the fights instead, but the player collected tuckloads of magic equipment. And it was fun.</p><p></p><p>It wasn't until a long dry spell of several years after this that I got a chance to really, REALLY read the rules, and better understand them. I started playing with a "real" D&D group, and we cut our teeth on that Unearthed Arcana, 1st edition PHB, and DMG, etc.</p><p></p><p>So in my recollection, what we played was about as related to D&D as "cops and robbers" was related to actual law enforcement. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Henry, post: 2906696, member: 158"] My VERY first game I ran was using Basic D&D 1st level characters, played by my cousins, and myself as DM, running them through White Plume Mountain. Needless to say, they did not get very far. :) They did fine against the Sphinx with the riddle, but three PCs died because nobody had ever heard of "green slime" at that point. So I said the cleric manages to bring everyone back to life (first level "spelless" cleric, mind you) and they continued. It was only a couple of years later that I played it again with a good friend (one on one sessions), involving the basic and Expert sets (this was before basic/expert/companion/masters), and later we started using the "Advanced" set. We played through the Keep, through Isle of Dread, Descent into the Depths, Demonweb pits, etc. We played without combat rules, using my imagination for the fights instead, but the player collected tuckloads of magic equipment. And it was fun. It wasn't until a long dry spell of several years after this that I got a chance to really, REALLY read the rules, and better understand them. I started playing with a "real" D&D group, and we cut our teeth on that Unearthed Arcana, 1st edition PHB, and DMG, etc. So in my recollection, what we played was about as related to D&D as "cops and robbers" was related to actual law enforcement. :) [/QUOTE]
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