Gorgon Zee
Legend
There's an overlap between the position that says "I control my character's thoughts and emotions" and this sort of play.
Many people believe that the GM should not have control over a character's thoughts and emotions, and so for them there really isn't a good reason why their character should not invent anything the player can think of. After all, telling them "your character would not think of that" is essentially the same as saying "your character thinks that ..." which many players strongly dislike.
If you have this position on the absolute control of character thought by the player, then as a GM it's going to be hard to prevent this sort of behavior. Some inventions really are not hard to make work if you know the goal, so if the player has absolute control over the character's thoughts, then anachronistic stuff will be invented. That's the style of play you're going with.
Many people believe that the GM should not have control over a character's thoughts and emotions, and so for them there really isn't a good reason why their character should not invent anything the player can think of. After all, telling them "your character would not think of that" is essentially the same as saying "your character thinks that ..." which many players strongly dislike.
If you have this position on the absolute control of character thought by the player, then as a GM it's going to be hard to prevent this sort of behavior. Some inventions really are not hard to make work if you know the goal, so if the player has absolute control over the character's thoughts, then anachronistic stuff will be invented. That's the style of play you're going with.






