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If you were king, how would equip your kids?
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<blockquote data-quote="RainOfSteel" data-source="post: 3279965" data-attributes="member: 24460"><p>Overall, it depends on the wealth of the kingdom.</p><p></p><p>I would give them defensive equipment as was available or in the budget to purchase, and since the milieu is such that Raise Dead and Ressurection possible, I would have that type of magic prepared in advance just in case (for my heirs as well as myself and spouse). Perhaps contingent auto-recall magics would also be provided.</p><p></p><p>I would not give them major offensive magical items. This would make it more likely for them to get rid of me when I wasn't on my guard.</p><p></p><p>I would not give them anything that would make them targets for thieves. Say, anything with +4 or higher on it. (In low-magic campaigns, perhaps +2 or higher on it.)</p><p></p><p>Say:</p><p></p><p>+3 Ring of Protection</p><p>+3 Bracers of Armor</p><p>+3 Cloak of Natural Armor or +3 armor of some sort</p><p>+2 weapon</p><p></p><p>Brooch of Defense</p><p>Necklace of Adaptation.</p><p></p><p></p><p>In a massive nation with huge amounts of money, it might be different. Such an heir might get better equipment, but not by much IMO. </p><p></p><p>The chances that an heir would proceed about alone would be close to zero. A ruler cannot permit unwanted influences to reign over an heir, it might turn their mind toward usurpation. They would be accompanied by a large retinue, including servants, perhaps 20-30+ guards, a few champions, spies/agents on overwatch in the background, and possibly other active resources, as well. The chances that they would die would be small, and corrective measures would be close at hand.</p><p></p><p>If the heir joined a military organization in the nation, they would be in the middle of its protective resources. Its agents plus the kings agents would also be in the background at all times in order to help prevent kidnappings or assassination. But then, those things would be in place even if the heir remained in the royal/imperial palace.</p></blockquote><p></p>
[QUOTE="RainOfSteel, post: 3279965, member: 24460"] Overall, it depends on the wealth of the kingdom. I would give them defensive equipment as was available or in the budget to purchase, and since the milieu is such that Raise Dead and Ressurection possible, I would have that type of magic prepared in advance just in case (for my heirs as well as myself and spouse). Perhaps contingent auto-recall magics would also be provided. I would not give them major offensive magical items. This would make it more likely for them to get rid of me when I wasn't on my guard. I would not give them anything that would make them targets for thieves. Say, anything with +4 or higher on it. (In low-magic campaigns, perhaps +2 or higher on it.) Say: +3 Ring of Protection +3 Bracers of Armor +3 Cloak of Natural Armor or +3 armor of some sort +2 weapon Brooch of Defense Necklace of Adaptation. In a massive nation with huge amounts of money, it might be different. Such an heir might get better equipment, but not by much IMO. The chances that an heir would proceed about alone would be close to zero. A ruler cannot permit unwanted influences to reign over an heir, it might turn their mind toward usurpation. They would be accompanied by a large retinue, including servants, perhaps 20-30+ guards, a few champions, spies/agents on overwatch in the background, and possibly other active resources, as well. The chances that they would die would be small, and corrective measures would be close at hand. If the heir joined a military organization in the nation, they would be in the middle of its protective resources. Its agents plus the kings agents would also be in the background at all times in order to help prevent kidnappings or assassination. But then, those things would be in place even if the heir remained in the royal/imperial palace. [/QUOTE]
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