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I'm a Plant. (I thought they called guys like you fruits?)
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<blockquote data-quote="BOZ" data-source="post: 91933" data-attributes="member: 1241"><p><strong>GIANT POLYP</strong></p><p></p><p>POLYP, GIANT</p><p>Large Plant (Aquatic)</p><p>Hit Dice: 7d8+21 (52 hp)</p><p>Initiative: +1 (Dex)</p><p>Speed: 0 ft</p><p>AC: 14 (-1 size, +1 Dex, +4 natural)</p><p>Attacks: 24 tentacles +7 melee</p><p>Damage: Tentacle 1d2+3 and paralyze</p><p>Face/Reach: 5 ft by 10 ft/15 ft (with tentacles)</p><p>Special Attacks: Paralyze, swallow whole, acid</p><p>Special Qualities: Plant, spikes, double damage from fire (vulnerability)</p><p>Saves: Fort +8, Ref +3, Will +2</p><p>Abilities: Str 17, Dex 13, Con 17, Int 6, Wis 11, Cha 9</p><p></p><p>Climate/Terrain: Any aquatic and underground</p><p>Organization: Solitary</p><p>Challenge Rating: 6</p><p>Treasure: None</p><p>Alignment: Always neutral evil</p><p>Advancement: 8-14 HD (Large); 15-21 HD (Huge)</p><p></p><p>The giant polyp is a gigantic, carnivorous variety of the polyp. They tend to cling to underwater cave walls like the sea anomone. They thrive in dark, stagnant pools and lakes in subterranean chambers. Despite these obvious differences, giant polyps are believed to be distant relatives of the kampfult.</p><p> The large, tree-like giant polyp has a strong central core, which has 24 evenly-spaced tentacles of 15 feet in length attached to it. The polyp has a huge mouth, which is usually concealed at the very bottom of its trunk. This mouth opens into a large body cavity where the monster digests its food.</p><p></p><p>COMBAT</p><p>The giant polyp fights nearly creatures with its tentacles. When it succeeds in paralyzing a victim, it wraps the tentacle around the victim and drags it towards the mouth. It takes two rounds for the victim to reach and be placed inside the mouth, at which point it is subject to acid damage. Tentacles have 4 hit points and can be severed by slashing weapons, but they will fully regenerate in 2-12 days. Giant polyps can only be killed by attacking the spiky main trunk. Generally, the best way to attack a giant polyp is by spells, particularly fire-based spells.</p><p> Paralyze (Ex): The giant polyp's tentacles are tipped with a paralytic poison. Creatures hit by a tentacle attack must succeed at a Fortitude save (DC 16) or by paralyzed for 10 rounds.</p><p> Swallow Whole (Ex): A giant polyp can automatically swallow paralyzed opponents of Medium-size or smaller size. Creatures trapped inside the polyp can only employ short piercing weapons because of the confined space. The polyp's mouth can hold two Medium-size, four Small, eight Diminutive, or sixteen Fine creatures.</p><p> Acid (Ex): The giant polyp's mouth exudes a highly potent digestive acid. Victims in the polyp's mouth suffer 3d4 points of acid damage per round.</p><p> Spikes (Ex): The main trunk of the giant polyp is covered in large, sharp spines. Anyone attacking the trunk in melee will be struck by 1d4 spikes, which cause 1d4 points of damage each.</p><p> Double Damage From Fire (Ex): Giant polyps cannot stand heat. All fire-based attacks deal double damage to a giant polyp, and tentacles within range of area-effect attacks, such as the fireball spell, are subject to damage as well.</p><p> Plant: Immune to mind-influencing effects, poison, sleep, paralysis, stunning, and polymorphing. Not subject to critical hits.</p><p></p><p>The giant polyp first appeared in the Greyhawk Monstrous Compendium MC5 (1990).</p></blockquote><p></p>
[QUOTE="BOZ, post: 91933, member: 1241"] [b]GIANT POLYP[/b] POLYP, GIANT Large Plant (Aquatic) Hit Dice: 7d8+21 (52 hp) Initiative: +1 (Dex) Speed: 0 ft AC: 14 (-1 size, +1 Dex, +4 natural) Attacks: 24 tentacles +7 melee Damage: Tentacle 1d2+3 and paralyze Face/Reach: 5 ft by 10 ft/15 ft (with tentacles) Special Attacks: Paralyze, swallow whole, acid Special Qualities: Plant, spikes, double damage from fire (vulnerability) Saves: Fort +8, Ref +3, Will +2 Abilities: Str 17, Dex 13, Con 17, Int 6, Wis 11, Cha 9 Climate/Terrain: Any aquatic and underground Organization: Solitary Challenge Rating: 6 Treasure: None Alignment: Always neutral evil Advancement: 8-14 HD (Large); 15-21 HD (Huge) The giant polyp is a gigantic, carnivorous variety of the polyp. They tend to cling to underwater cave walls like the sea anomone. They thrive in dark, stagnant pools and lakes in subterranean chambers. Despite these obvious differences, giant polyps are believed to be distant relatives of the kampfult. The large, tree-like giant polyp has a strong central core, which has 24 evenly-spaced tentacles of 15 feet in length attached to it. The polyp has a huge mouth, which is usually concealed at the very bottom of its trunk. This mouth opens into a large body cavity where the monster digests its food. COMBAT The giant polyp fights nearly creatures with its tentacles. When it succeeds in paralyzing a victim, it wraps the tentacle around the victim and drags it towards the mouth. It takes two rounds for the victim to reach and be placed inside the mouth, at which point it is subject to acid damage. Tentacles have 4 hit points and can be severed by slashing weapons, but they will fully regenerate in 2-12 days. Giant polyps can only be killed by attacking the spiky main trunk. Generally, the best way to attack a giant polyp is by spells, particularly fire-based spells. Paralyze (Ex): The giant polyp's tentacles are tipped with a paralytic poison. Creatures hit by a tentacle attack must succeed at a Fortitude save (DC 16) or by paralyzed for 10 rounds. Swallow Whole (Ex): A giant polyp can automatically swallow paralyzed opponents of Medium-size or smaller size. Creatures trapped inside the polyp can only employ short piercing weapons because of the confined space. The polyp's mouth can hold two Medium-size, four Small, eight Diminutive, or sixteen Fine creatures. Acid (Ex): The giant polyp's mouth exudes a highly potent digestive acid. Victims in the polyp's mouth suffer 3d4 points of acid damage per round. Spikes (Ex): The main trunk of the giant polyp is covered in large, sharp spines. Anyone attacking the trunk in melee will be struck by 1d4 spikes, which cause 1d4 points of damage each. Double Damage From Fire (Ex): Giant polyps cannot stand heat. All fire-based attacks deal double damage to a giant polyp, and tentacles within range of area-effect attacks, such as the fireball spell, are subject to damage as well. Plant: Immune to mind-influencing effects, poison, sleep, paralysis, stunning, and polymorphing. Not subject to critical hits. The giant polyp first appeared in the Greyhawk Monstrous Compendium MC5 (1990). [/QUOTE]
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