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I'm reading the Forgotten Realms Novels- #202 The Howling Delve by Jaleigh Johnson (Dungeons 2)
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<blockquote data-quote="Alzrius" data-source="post: 7959495" data-attributes="member: 8461"><p>I really enjoyed Finder's Bane. The book is a lot of fun, both in terms of its characters and its plot progression. It also helps that it's a crossover between the Forgotten Realms and Planescape, with a bit of Spelljammer thrown in too. That sort of cross-setting fun is like catnip to me. The sequel is even more fun in that regard.</p><p></p><p>(The second book in the Lost Gods trilogy is a Dragonlance book that has a different tone, but is also one that I found myself liking quite a bit.)</p><p></p><p>I suspect most people know this, but this book serves as a semi-sequel (epilogue?) to the Spelljammer series of comics published by DC back in the day. That's where the character of Jas, with her transforming wings, comes from. While I can't remember if this book was written before or after <a href="https://www.drivethrurpg.com/product/17535/Powers--Pantheons-2e" target="_blank">Powers & Pantheons</a>, the two take each other into account, as Finder's entry in that book references that Joel is Finder's only specialty priest (as opposed to a cleric, which is Copperbloom the saurial). It likewise plays with the idea from <a href="https://www.drivethrurpg.com/product/17569/Faiths--Avatars-2e" target="_blank">Faiths & Avatars</a> that there are several baneliches out there who received Bane's power after he died, allowing them to grant spells to cultists.</p><p></p><p>On that note, props to Bane for having had the foresight to create an artifact to facilitate his resurrection. I seem to recall that the opening to the novel Pool of Twilight touched on this idea, saying that Bane had received a potion from Shar that let him foresee his own death. Maybe this was in reference to that? Probably not, but it's interesting to consider. Also, this book had some interesting instances of wiggle room with regard to the whole "no gods in Sigil" rule, as Finder manages to squeak around that by putting all of his (remaining) divinity in his other half of the Finder's stone, but notes (when they're leaving Sigil) that he can tell that the city "<a href="https://www.youtube.com/watch?v=dVVZaZ8yO6o" target="_blank">wants him gone</a>," and that they're leaving just in time. Little things like that are intriguing, particularly compared to other instances throughout the Planescape line of how gods try (with varying degrees of success) to get around that rule.</p><p></p><p>Also, I'll likewise note that it's nice to get to see some of the Celestial Bureaucracy here. I think the closest we ever come to seeing this elsewhere (keeping in mind that I haven't read all of the books) is an extended stay in Sung Chiang's realm in, what, the second book of the Blood Wars trilogy? Of course, "generic" pantheons don't get used very much, since the campaign worlds have their own gods that they tend to focus on, so Planescape is really the only place where they get any love. Another reason to like this novel.</p><p></p><p>On that note, I went looking and I couldn't find any references to Bane's religion having a "no girls allowed" rule before (or after) this, the sequel novel notwithstanding. Did no one want to tell <a href="https://forgottenrealms.fandom.com/wiki/Scyllua_Darkhope" target="_blank">Scyllua Darkhope</a> about that particular tenet?</p><p></p><p>And just for fun: thinking about Joel, Walinda, Finder, and a Banelich all going to another plane of existence together makes me think that this was D&D's version of <a href="https://www.youtube.com/watch?v=qe06QmN53uo" target="_blank">Isekai Quartet</a>.</p></blockquote><p></p>
[QUOTE="Alzrius, post: 7959495, member: 8461"] I really enjoyed Finder's Bane. The book is a lot of fun, both in terms of its characters and its plot progression. It also helps that it's a crossover between the Forgotten Realms and Planescape, with a bit of Spelljammer thrown in too. That sort of cross-setting fun is like catnip to me. The sequel is even more fun in that regard. (The second book in the Lost Gods trilogy is a Dragonlance book that has a different tone, but is also one that I found myself liking quite a bit.) I suspect most people know this, but this book serves as a semi-sequel (epilogue?) to the Spelljammer series of comics published by DC back in the day. That's where the character of Jas, with her transforming wings, comes from. While I can't remember if this book was written before or after [URL='https://www.drivethrurpg.com/product/17535/Powers--Pantheons-2e']Powers & Pantheons[/URL], the two take each other into account, as Finder's entry in that book references that Joel is Finder's only specialty priest (as opposed to a cleric, which is Copperbloom the saurial). It likewise plays with the idea from [URL='https://www.drivethrurpg.com/product/17569/Faiths--Avatars-2e']Faiths & Avatars[/URL] that there are several baneliches out there who received Bane's power after he died, allowing them to grant spells to cultists. On that note, props to Bane for having had the foresight to create an artifact to facilitate his resurrection. I seem to recall that the opening to the novel Pool of Twilight touched on this idea, saying that Bane had received a potion from Shar that let him foresee his own death. Maybe this was in reference to that? Probably not, but it's interesting to consider. Also, this book had some interesting instances of wiggle room with regard to the whole "no gods in Sigil" rule, as Finder manages to squeak around that by putting all of his (remaining) divinity in his other half of the Finder's stone, but notes (when they're leaving Sigil) that he can tell that the city "[url=https://www.youtube.com/watch?v=dVVZaZ8yO6o]wants him gone[/url]," and that they're leaving just in time. Little things like that are intriguing, particularly compared to other instances throughout the Planescape line of how gods try (with varying degrees of success) to get around that rule. Also, I'll likewise note that it's nice to get to see some of the Celestial Bureaucracy here. I think the closest we ever come to seeing this elsewhere (keeping in mind that I haven't read all of the books) is an extended stay in Sung Chiang's realm in, what, the second book of the Blood Wars trilogy? Of course, "generic" pantheons don't get used very much, since the campaign worlds have their own gods that they tend to focus on, so Planescape is really the only place where they get any love. Another reason to like this novel. On that note, I went looking and I couldn't find any references to Bane's religion having a "no girls allowed" rule before (or after) this, the sequel novel notwithstanding. Did no one want to tell [URL='https://forgottenrealms.fandom.com/wiki/Scyllua_Darkhope']Scyllua Darkhope[/URL] about that particular tenet? And just for fun: thinking about Joel, Walinda, Finder, and a Banelich all going to another plane of existence together makes me think that this was D&D's version of [URL='https://www.youtube.com/watch?v=qe06QmN53uo']Isekai Quartet[/URL]. [/QUOTE]
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