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I'm reading the Forgotten Realms Novels- #202 The Howling Delve by Jaleigh Johnson (Dungeons 2)
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<blockquote data-quote="Goonalan" data-source="post: 7918637" data-attributes="member: 16069"><p>Oh, but I didn't...</p><p></p><p>I thought that in comparison to some of the other Ed Greenwood novels I have read so far that the characters were mild, and sensible, and thoughtful, and... they didn't do (or know) anything too unexpected.</p><p></p><p>And it was well written, a nice mix of Realmsian sayings- I even jotted half-a-dozen down to use in-game. </p><p></p><p>I loved the interaction between the various Chairmen of the Board for the bad guy factions. </p><p></p><p>I really liked the first Dracolich, and his world-view. </p><p></p><p>I liked that Gorstag had told Shandrill nothing, not even a hint- I liked Gorstag a lot, he could definitely make it to one of my games.</p><p></p><p>I loved that the two bad guy boss meetings ended in a bit of grouching, an extra scoop of fear and paranoia (Shandrill's out there) and after all that it's back to the infighting, intriguing and plotting- business as usual. I imagine them sitting around their big board room table- all either stick thin, or else stick thin with an odd paunch, and old, and white, and all definitely guys. Fantasy fiction's CEOs.</p><p></p><p>I really liked Torm and Ranthar, of all of the comedy double acts I've read so far then they were the most adventurer like, and not too knockabout silly.</p><p></p><p>I liked all of the Knights of Myth Dranoor, certainly more than I liked some of them in other Ed Greenwood books.</p><p></p><p>I liked that the good guys got together to fight crime, and to think about stuff.</p><p></p><p>I liked the fact that the good guys fought battles against evil to live, and to love. I'm aware that this sentiment is present in almost all fiction but, it wasn't that sentimental- it felt... good.</p><p></p><p>I really like Lhaeo, he does that eastern spice words of wisdom thing, and is homely (comforting) with it.</p><p></p><p>I liked a lot of the action.</p><p></p><p>I liked the little wise words style quotes that start every chapter, some of them are going to make my game- promise.</p><p></p><p>BUT...</p><p></p><p>The Spellfire, innocent young girl can wield fiery death magic (and healing) far in excess of anything the Realms has seen (for a bit- see below). Well, I don't mind that- but you can change it up if you like, swap it out for some other version of a game-changing(-ish) power. If you like...</p><p></p><p>But the book (that I read) wasn't really about that.</p><p></p><p>Not flaming, promise, just the Spellfire thing... see the One Ring/Elder Wand/Genie's Lamp/the Crystal Shard/Guenhywvar/etc. that just happens, all the time.</p><p></p><p>There are going to be other books that I'll like and you wont, and vice-versa, we will of course learn to agree to disagree.</p><p></p><p>Thanks (sincerely) for commenting, you made me think about the book all over again- that was good. I am definitely going to use a few of the lines/ideas from it.</p><p></p><p>Cheers Goonalan</p></blockquote><p></p>
[QUOTE="Goonalan, post: 7918637, member: 16069"] Oh, but I didn't... I thought that in comparison to some of the other Ed Greenwood novels I have read so far that the characters were mild, and sensible, and thoughtful, and... they didn't do (or know) anything too unexpected. And it was well written, a nice mix of Realmsian sayings- I even jotted half-a-dozen down to use in-game. I loved the interaction between the various Chairmen of the Board for the bad guy factions. I really liked the first Dracolich, and his world-view. I liked that Gorstag had told Shandrill nothing, not even a hint- I liked Gorstag a lot, he could definitely make it to one of my games. I loved that the two bad guy boss meetings ended in a bit of grouching, an extra scoop of fear and paranoia (Shandrill's out there) and after all that it's back to the infighting, intriguing and plotting- business as usual. I imagine them sitting around their big board room table- all either stick thin, or else stick thin with an odd paunch, and old, and white, and all definitely guys. Fantasy fiction's CEOs. I really liked Torm and Ranthar, of all of the comedy double acts I've read so far then they were the most adventurer like, and not too knockabout silly. I liked all of the Knights of Myth Dranoor, certainly more than I liked some of them in other Ed Greenwood books. I liked that the good guys got together to fight crime, and to think about stuff. I liked the fact that the good guys fought battles against evil to live, and to love. I'm aware that this sentiment is present in almost all fiction but, it wasn't that sentimental- it felt... good. I really like Lhaeo, he does that eastern spice words of wisdom thing, and is homely (comforting) with it. I liked a lot of the action. I liked the little wise words style quotes that start every chapter, some of them are going to make my game- promise. BUT... The Spellfire, innocent young girl can wield fiery death magic (and healing) far in excess of anything the Realms has seen (for a bit- see below). Well, I don't mind that- but you can change it up if you like, swap it out for some other version of a game-changing(-ish) power. If you like... But the book (that I read) wasn't really about that. Not flaming, promise, just the Spellfire thing... see the One Ring/Elder Wand/Genie's Lamp/the Crystal Shard/Guenhywvar/etc. that just happens, all the time. There are going to be other books that I'll like and you wont, and vice-versa, we will of course learn to agree to disagree. Thanks (sincerely) for commenting, you made me think about the book all over again- that was good. I am definitely going to use a few of the lines/ideas from it. Cheers Goonalan [/QUOTE]
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I'm reading the Forgotten Realms Novels- #202 The Howling Delve by Jaleigh Johnson (Dungeons 2)
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