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I'm reading the Forgotten Realms Novels- #202 The Howling Delve by Jaleigh Johnson (Dungeons 2)
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<blockquote data-quote="Goonalan" data-source="post: 8471242" data-attributes="member: 16069"><p>Thinking back I should have mentioned the spell use in my little write-up and the joys of high level play, so often they sound wrong (the spells), or else... well, some other form of magic that's not D&D but something else. But this one, and particularly with the epic confrontation in the Demonweb, yeah- that'd be just about right.</p><p></p><p>A chunk of this endeavour, I guess- on reflection, is about my dislike or else failure (in previous editions) with high level play, or else the fact that it seems to me as the DM, at times, that I'm just about entertaining/humouring the players. At a certain level, and with four or five of them versus/against me, I sometimes/often come up short with the threat. I know how to kick ass as a DM to about level 12-14, but after that.</p><p></p><p>I think I can deliver plot and story until the end, but the mechanics- I think I'm at volume 11 but then the encounter begins and... I take a kicking, as always.</p><p></p><p>So, I'm fond of this bunch, and the telling of their tale, because in part I'm looking for clues as to how to make this work, and also how to describe it in game. This series has been good at that, from the Shadow Walk and beyond.</p><p></p><p>Cheers goonalan</p></blockquote><p></p>
[QUOTE="Goonalan, post: 8471242, member: 16069"] Thinking back I should have mentioned the spell use in my little write-up and the joys of high level play, so often they sound wrong (the spells), or else... well, some other form of magic that's not D&D but something else. But this one, and particularly with the epic confrontation in the Demonweb, yeah- that'd be just about right. A chunk of this endeavour, I guess- on reflection, is about my dislike or else failure (in previous editions) with high level play, or else the fact that it seems to me as the DM, at times, that I'm just about entertaining/humouring the players. At a certain level, and with four or five of them versus/against me, I sometimes/often come up short with the threat. I know how to kick ass as a DM to about level 12-14, but after that. I think I can deliver plot and story until the end, but the mechanics- I think I'm at volume 11 but then the encounter begins and... I take a kicking, as always. So, I'm fond of this bunch, and the telling of their tale, because in part I'm looking for clues as to how to make this work, and also how to describe it in game. This series has been good at that, from the Shadow Walk and beyond. Cheers goonalan [/QUOTE]
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I'm reading the Forgotten Realms Novels- #202 The Howling Delve by Jaleigh Johnson (Dungeons 2)
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