Toe Knee Nose
Explorer
My biggest pet peeve with white rooms is how they almost never state their assumptions up front. Spell X is fantastic and Spell Y is terrible, depends far, far too much on the assumptions of the crafter. Fireball against single targets in narrow areas isn't a terribly effective spell. Against large numbers of smaller critters it's fantastic. Without stating assumptions up front, any theory crafting is essentially pointless.Don't even get me started on these white-room analyses.
My biggest pet peeve with white rooms are how they always use average dice results. I understand the reasoning, but it gives a false confidence...dice rolls are never that reliable! On your turn, you don't get to roll the d20 a bunch of times and average the result--you get to roll once, and that one roll is just as likely to be a 2 or 3 instead of a 10 or 11. Your white-room analysis needs to account for that.








