Mistwell
Crusty Old Meatwad (he/him)
Delay's been removed from the game for 5e, and it's been bugging my players.
Guys who roll high are getting frustrated that they cannot move their initiative lower. For instance, the rogue may naturally roll well because of their high dex, but want to wait until monsters and other players move to get the best chance at a sneak attack. Similarly the Wizard might want to wait for monsters to group together to attack a front-line fighter before sending off his fireball.
In some cases they can use the Ready action to accomplish these goals - but often they cannot. Often they need to both move and attack after seeing what others do, rather than just attack.
Why was Delay removed, and have others put it back in the game? Do you just let people lower their initiative count on their own? Am I missing an existing rule to deal with this?
Guys who roll high are getting frustrated that they cannot move their initiative lower. For instance, the rogue may naturally roll well because of their high dex, but want to wait until monsters and other players move to get the best chance at a sneak attack. Similarly the Wizard might want to wait for monsters to group together to attack a front-line fighter before sending off his fireball.
In some cases they can use the Ready action to accomplish these goals - but often they cannot. Often they need to both move and attack after seeing what others do, rather than just attack.
Why was Delay removed, and have others put it back in the game? Do you just let people lower their initiative count on their own? Am I missing an existing rule to deal with this?