Kershek
Sci-Fi Newshound
The SRD on Levitate says:
Should this penalty be imposed on an air genasi, who gains levitate 1/day?
How about a Mind Flayer, who can do it at will?
Would it be considered that both can ignore the penalties since it's an innate abillity that they should be used to?
A levitating creature who attacks with a melee or ranged weapon finds itself increasingly unstable; the first attack has an attack roll penalty of –1, the second –2, and so on, up to a maximum penalty of –5. A full round spent stabilizing allows the creature to begin again at –1.
Should this penalty be imposed on an air genasi, who gains levitate 1/day?
How about a Mind Flayer, who can do it at will?
Would it be considered that both can ignore the penalties since it's an innate abillity that they should be used to?