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Is Diplomacy Worth It?
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<blockquote data-quote="ivocaliban" data-source="post: 3334923" data-attributes="member: 17596"><p>I was somewhat surprised to read you've almost never used Diplomacy in your game. It's certainly a major component of mine, but then again I'm one of those people that prefers the intrigues of the court to dungeon crawls. I can imagine that if your characters spends the majority of his/her time leaping pits and slaying beasts underground...Diplomacy is going to be a lot less useful than other skills. </p><p></p><p>Personally, I think it's the DM's job to incorporate any skill which a PC character or class (or PrC) focuses on. I'm not saying every encounter should be tailor-made for the PCs, there should always be surprises, but if someone puts emphasis on a particular skill, then I feel it's necessary to find ways to work it into the campaign. In the same way that a Fighter expects his BAB and his surplus of Feats to be utilized, a Bard who pours his skill points into Diplomacy expects them to pay off. I don't like to disappoint.</p><p></p><p>I certainly know the Aasimar Swashbuckler 3/Wanderer* 3/Dread Pirate 7 PC in my six-year campaign has gotten a great deal of use out of his 8 ranks of Diplomacy. With an 18 Charisma (+4 to Diplomacy) and Fearsome Reputation (+4 to Diplomacy), not to mention possible synergy bonuses from Bluff and Sense Motive, he's able to accomplish quite a bit without ever having to draw his rapier. Not only using the main function of Diplomacy in the <em>PHB</em>, but the Haggle and Mediate aspects from <em>Complete Adventurer</em> he's made the most of his natural charm to persuade others to join his cause. </p><p></p><p>While he isn't a diplomat by trade, it's become something of second profession and it fits well with both his race and the honorable version of the Dread Pirate prestige class. As a follower of Pelor, he's much in favor of the common man and has become quite a man of the people. Diplomacy has enabled him to bring a peaceful end to disputing factions, to make individuals who don't even like him listen to what he has to say, and (along with that Dread Pirate requirement in Appraise) save and make a great deal of money through trade. </p><p></p><p>I'd say Diplomacy is indispensable...depending on the focus of the campaign, of course.</p><p></p><p></p><p></p><p>*Wanderer is a slightly altered version of the class from AEG's <em>Swashbuckling Adventures</em>.</p></blockquote><p></p>
[QUOTE="ivocaliban, post: 3334923, member: 17596"] I was somewhat surprised to read you've almost never used Diplomacy in your game. It's certainly a major component of mine, but then again I'm one of those people that prefers the intrigues of the court to dungeon crawls. I can imagine that if your characters spends the majority of his/her time leaping pits and slaying beasts underground...Diplomacy is going to be a lot less useful than other skills. Personally, I think it's the DM's job to incorporate any skill which a PC character or class (or PrC) focuses on. I'm not saying every encounter should be tailor-made for the PCs, there should always be surprises, but if someone puts emphasis on a particular skill, then I feel it's necessary to find ways to work it into the campaign. In the same way that a Fighter expects his BAB and his surplus of Feats to be utilized, a Bard who pours his skill points into Diplomacy expects them to pay off. I don't like to disappoint. I certainly know the Aasimar Swashbuckler 3/Wanderer* 3/Dread Pirate 7 PC in my six-year campaign has gotten a great deal of use out of his 8 ranks of Diplomacy. With an 18 Charisma (+4 to Diplomacy) and Fearsome Reputation (+4 to Diplomacy), not to mention possible synergy bonuses from Bluff and Sense Motive, he's able to accomplish quite a bit without ever having to draw his rapier. Not only using the main function of Diplomacy in the [I]PHB[/I], but the Haggle and Mediate aspects from [I]Complete Adventurer[/I] he's made the most of his natural charm to persuade others to join his cause. While he isn't a diplomat by trade, it's become something of second profession and it fits well with both his race and the honorable version of the Dread Pirate prestige class. As a follower of Pelor, he's much in favor of the common man and has become quite a man of the people. Diplomacy has enabled him to bring a peaceful end to disputing factions, to make individuals who don't even like him listen to what he has to say, and (along with that Dread Pirate requirement in Appraise) save and make a great deal of money through trade. I'd say Diplomacy is indispensable...depending on the focus of the campaign, of course. *Wanderer is a slightly altered version of the class from AEG's [I]Swashbuckling Adventures[/I]. [/QUOTE]
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