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Is Iron Kingdoms worth it?
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<blockquote data-quote="MoogleEmpMog" data-source="post: 2353167" data-attributes="member: 22882"><p>As an IK fan myself, I'll highlight a few from memory. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>Ogrun get a "bonus hit dice" at first level. Not a racial hit dice in humanoid or giant, which would make sense, but, apparently, a bonus class hit dice. Is this bonus hit dice maximized, like the normal one? Does it grant BAB and saves (but not class features)? The book isn't clear. Not only is there no clear interpretation, but, worse, neither would make it terribly playable, and both conflict with other rules. The ogrun is large, despite a female being, at most, 7'11" by the random chart, and only 7'6" on average - smaller than the "medium but with powerful build" goliath. Also, an ogrun has a "+2 natural AC bonus" - which, one assumes, means natural armor?</p><p></p><p>Humans get bonus skills and even ability score adjustments without losing their human bonus feat and skill points, and without other races being comparably adjusted. Which brings humans in line with dwarves, but well ahead of elves and gobbers.</p><p></p><p>The Pistoleer PrC has a class feature that is never explained and isn't in another book.</p><p></p><p>The Rifleman PrC has a "special crit ability" that arbitrarily sets his critical multiplier based on his class level (to x2 at 1st level, which is lower than the rifle's normal crit, to x6 at 10th).</p><p></p><p>The mechanika rules basically don't work. Oh, if you puzzle them out and fill in the gaps, they'll suffice, but this system is just... bad.</p></blockquote><p></p>
[QUOTE="MoogleEmpMog, post: 2353167, member: 22882"] As an IK fan myself, I'll highlight a few from memory. :) Ogrun get a "bonus hit dice" at first level. Not a racial hit dice in humanoid or giant, which would make sense, but, apparently, a bonus class hit dice. Is this bonus hit dice maximized, like the normal one? Does it grant BAB and saves (but not class features)? The book isn't clear. Not only is there no clear interpretation, but, worse, neither would make it terribly playable, and both conflict with other rules. The ogrun is large, despite a female being, at most, 7'11" by the random chart, and only 7'6" on average - smaller than the "medium but with powerful build" goliath. Also, an ogrun has a "+2 natural AC bonus" - which, one assumes, means natural armor? Humans get bonus skills and even ability score adjustments without losing their human bonus feat and skill points, and without other races being comparably adjusted. Which brings humans in line with dwarves, but well ahead of elves and gobbers. The Pistoleer PrC has a class feature that is never explained and isn't in another book. The Rifleman PrC has a "special crit ability" that arbitrarily sets his critical multiplier based on his class level (to x2 at 1st level, which is lower than the rifle's normal crit, to x6 at 10th). The mechanika rules basically don't work. Oh, if you puzzle them out and fill in the gaps, they'll suffice, but this system is just... bad. [/QUOTE]
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