Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
It's official, WOTC hates Rangers (Tasha's version of Favored Foe is GARBAGE)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Benjamin Olson" data-source="post: 8116208" data-attributes="member: 6988941"><p>The best thing this does design wise is that it matches typical play better than the existing Hunter's Mark paradigm. Namely it is something you decide on after hitting, when players remember that they wanted to Hunter's Mark the damned enemy, like they do every enemy, rather than something you have to declare before, which most players at least sometimes forget. Now when Ranger Player ask's the DM, "oh damn, can I have cast Hunter's Mark before that attack" the answer will be "no, but you've still got Foe Slayer".</p><p></p><p>Also on the upside, the UA version this is replacing really stretched the Ranger bonus action too thin. Not quite so bad for the Gloomstalker and Hunter, but for those who had some key subclass feature running off regular use of the bonus action it was pretty bad.</p><p></p><p>Having played the UA class feature variants version I'm going to vote for it having been fun, but overly samey and a bit overpowered. I effectively had a nearly unlimited amount of Hunter's Mark as long as I stayed at range and didn't break concentration (if I recall it was supposed to be concentration free, but I didn't know that when I started and it already seemed like the UA option I had asked if I could use was a bit overpowered without me then insisting on it being concentration free) and it was hard to justify ever using other concentration spells. It definitely upped the power of the Ranger, but gradually the fun factor wained.</p><p></p><p>Which is not to say that I think this new version of the feature (if it's final, if it's real) is great, just that I think it's replacing something that could have used tweaking and maybe in play this will prove better than it seems at first blush. I definitely wouldn't consider it all caps "GARBAGE" as the thread title proclaims.</p></blockquote><p></p>
[QUOTE="Benjamin Olson, post: 8116208, member: 6988941"] The best thing this does design wise is that it matches typical play better than the existing Hunter's Mark paradigm. Namely it is something you decide on after hitting, when players remember that they wanted to Hunter's Mark the damned enemy, like they do every enemy, rather than something you have to declare before, which most players at least sometimes forget. Now when Ranger Player ask's the DM, "oh damn, can I have cast Hunter's Mark before that attack" the answer will be "no, but you've still got Foe Slayer". Also on the upside, the UA version this is replacing really stretched the Ranger bonus action too thin. Not quite so bad for the Gloomstalker and Hunter, but for those who had some key subclass feature running off regular use of the bonus action it was pretty bad. Having played the UA class feature variants version I'm going to vote for it having been fun, but overly samey and a bit overpowered. I effectively had a nearly unlimited amount of Hunter's Mark as long as I stayed at range and didn't break concentration (if I recall it was supposed to be concentration free, but I didn't know that when I started and it already seemed like the UA option I had asked if I could use was a bit overpowered without me then insisting on it being concentration free) and it was hard to justify ever using other concentration spells. It definitely upped the power of the Ranger, but gradually the fun factor wained. Which is not to say that I think this new version of the feature (if it's final, if it's real) is great, just that I think it's replacing something that could have used tweaking and maybe in play this will prove better than it seems at first blush. I definitely wouldn't consider it all caps "GARBAGE" as the thread title proclaims. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
It's official, WOTC hates Rangers (Tasha's version of Favored Foe is GARBAGE)
Top